Crysis Remastered Update 1.3 Improves Performance For High-End PC, DLSS 2.0 Support Still Missing

Update 1.3.0
Update 1.3.0 Crytek

Crysis Remastered got launched a couple of months ago. Unfortunately, it had too many technical issues. The game had tons of performance bugs, and not to mention, the missing QoL features. It’s no secret that the game needed more time in the oven. Well, at least it’s getting that support now.

Crytek released a major update yesterday. This update is only available for PC and it improves the game’s performance. Several optimizations boosted stability. High-spec machines will receive a better framerate. Ray Tracing performance hit on ‘very high’ setting now lowered. While AMD-based systems will get extra FPS.

The water now looks more natural for RTX-based GPUs. Developers also fixed the lighting problem when the shadow setting is set at 'very high' or ‘Can It Run Crysis.' Optimal settings are now more accurate for your PC hardware.

As usual, the update also brought a plethora of bug fixes. You can read the complete patch notes from the official Reddit post. The highlights of the patch include:

UPDATE 1.3 PATCH NOTES

Performance:

  • General performance improvements for high spec systems.
  • Improvements made to the performance of AMD based systems where ray tracing is set to Very High.
  • Improvements made to the Optimal settings option in graphics settings. The selections should now be more in line with your PC's capabilities.
  • Fixed some lighting that was missing in-game when the shadow quality setting was set to "Very high" or "Can it run Crysis."
  • Improvements made to raytracing when set to "very high."
  • Improvements made to look of the water in different instances for RTX GPUs (glare looks more natural, removed glowing artifacts/grain effect).
  • Fixed an issue that resulted in a decrease of ~10fps when using Borderless over windowed or fullscreen.
  • Fixed an issue that caused the framerate to drop when crawling through the body of a dead enemy.
  • Fixed a memory leak that could occur at the beginning of Recovery - Village.
  • Fixed an issue where launching the game with HDR enabled could cause artifacts to appear during cutscenes.

So, what do you think? Are you interested in any of these changes? Have you been playing Crysis Remastered recently? Let us know your thoughts in the comments section below.

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