Dysmantle is a game where you control a survivor who’s trapped on a wretched island filled with vile creatures. Your mission is to break objects, gather resources, build outposts, survive any threats, and most importantly, find a way out of the island.
Anyway, the game received a new update recently that added more screen resolutions, which is great for those who have better PC monitors.
When it comes to changes, Lumberjack damage against trees is increased. Aside from that, you will no longer have to visit the Collapsed Road when completing the main quest as the Crown phase has been removed.
Things might be a bit more challenging for you as monsters can now traverse through drawbridges that have been opened.
For bug fixes, a potential fix is implemented that may resolve the issue where the falling animation keeps on playing indefinitely. If you still experience this, report it to the developers immediately.
Changelog
- Option screen tab icons
- More resolutions are visible in the resolution selector (Windows and macOS)
- UI tweaks
- Both players now sleep when sleeping at the campfire
- Changes to numerous object parameters, such as HP, dmg threshold, and drops
- Buffed katana “DMG to monsters” parameter
- Initial Bandage invent cost raised a bit
- Increased Lumberjack damage vs trees
- Removed main quest Crown phase where you needed to visit the Collapsed Road to continue
- Changed Crown Station Tomb puzzle to a simpler one
- Slight Tomb Guard damage reduction
- Adjusted the ‘Displaced’ quest
- Stage sounds are suppressed while playing myth tablets
- Localizations (still some strings waiting for translation)
- Audio crash (macOS)
- Fixed material magnet and retweaked modifier
- Numerous open-world fixes to graphical glitches
- Slight optimization to open world
- The quest “Displaced” now only rewards XP upon completion
- The main quest now correctly progresses to the “link relay” phase after scanning for relays
- Power attack effects should not appear anymore during normal attacks
- Players can now press the run button down while exiting the campfire screen
- Fixed saving game for Windows user names with special characters
- Audio system falls back from XAudio2 to DirectSound if early initializations fail
- Fixed a bug that sometimes caused wandering enemies to get stuck on obstacles
- “Archaeological Expedition” quest phase fixes if the player has skipped portions of it by mistake
- Potential fix for a bug where the player’s falling animation keeps playing forever
Dysmantle Update 1.01 is now available on PlayStation 4, Xbox One, Mac, and PC.