After the massive success of Sekiro: Shadows Die Twice, all eyes are set on From Software's next game, Elden Ring. There's very little that fans know about Elden Ring, except that the game takes inspiration from Norse mythos and features a dark fantasy atmosphere. Elden Ring was supposed to be revealed at the Taipei Game Show earlier this year, but due to the ongoing pandemic, the show was postponed indefinitely and later canceled. Along with that, all announcements for Elden Ring came to silence.
A few weeks ago, Sekiro: Shadows Die Twice received a new update that added a bunch of cosmetics and the much-requested boss rush mode. From Software announced the update via Twitter, and in a follow-up tweet, the developer thanked the fans for being excited for Elden Ring. That was a recent sign of the game's existence.
Now, Xbox head Phil Spencer has also confirmed that Elden Ring is well into development, and he has "played quite a bit" of it. In a recent interview with GameSpot, Spencer said "I can't tell you much other than, as somebody who's played all of Miyazaki's games over at least the last decade, this is clearly the most ambitious game that he's done."
"I love his games, but seeing some of the gameplay mechanics stuff that he and the team are tackling this time, of the setting, working with another creator in terms of story. I love it," Spencer continued. "I love seeing him challenging himself, he's a good friend of mine, expanding his horizons. I think it's a good thing."
Given how polished Sekiro: Shadows Die Twice was, fans are hoping for similarly polished combat in Elden Ring. Fans are also expecting the game to feature a much more complex RPG system than From Software's previous Soulsborne games.
Elden Ring is currently in development for PC, PS4, and Xbox One.