Gloria Victis: Medieval MMORPG recently received an update that introduced new guild activity rewards and the reworked combat tutorial quest. The developers also included several QoL changes and bug fixes.
Guild Activity Rewards
The latest update features an additional goal for guilds to help them achieve their weekly activity. This additional reward can also motivate members to gather and enjoy fun activities. So, developers introduced Guild Activity Tokens that enable leaders to launch special events which provide better rewards.
New Combat Tutorial Quest
The reworked combat tutorial quest is here. Now, the first quest for each nation is a combat tutorial to help players figure things out and learn the basic controls. However, they will face combat dummies before fighting against actual opponents.
Gloria Victis: Medieval MMORPG Update 349
- Reduced the required Glory Level for Glory Shop rewards. From now on the max required level is 100 instead of 120. Items with lower level requirements have also been adjusted, to match the change in the max level requirement.
- Some adjustments to armor’s damage reductions, especially lower-tier medium armor. This change should improve the survivability of newer players after the recent increase in weapon damage.
- Increased the number of points that can be gained by performing PvE activities during a siege. From now on killing guards or destroying siege engines will award more points to the scoreboard.
- Fixed the Guild Activity UI progress bar to now scale properly and show the entire progress from 0% to a max of 200%.
- Fixed a bug that caused ChD medium armor nodes of T3 and T4 not giving proper bonuses after unlocking mastery nodes.
- Fixed an edge case in Abandoned Outpost events in the middle of the map that could result in fewer waves of enemies spawning than was intended.
- Fixed the “Swamp Herbs” Questboard quest in the middle of the map. Herbs should be properly gatherable now.
- Fixed an issue causing joining a Valley of Death tournament to duplicate tutorials.
- Fixed a bug that prevented players from respawning in the nearest location to their death if a siege even was active nearby.
You can read more about the patch notes here.