League of Legends: Wild Rift has gotten one of its biggest updates this year. Patch 3.3 has plenty to offer, including the much-awaited Elemental Rift, adjustments to ultimate cooldowns, and the legendary queue. Read further to learn more.
Elemental Rift
Elemental Rift has finally arrived in Wild Rift after months of testing and feedback. There are three elemental dragons: Infernal, Mountain, and Ocean, and they provide different buffs and the effects grow stronger every time they’re killed. Here’s a rundown:
- Infernal Dragon: 4/8/12% Attack Damage and Ability Power
- Mountain Dragon: 6+3%/12+6%/18+9% Armor and Magic Resist
- Ocean Dragon: 3/6/9% missing Health Regeneration
Some changes will be applied to the map to signify that you’ve defeated them. When your group defeats the Ocean Dragon, for example, Brush and Honeyfruit grow as the river floods.
The first dragon spawns five minutes after the match starts. At 19 minutes, the elemental dragons will despawn and the Elder Dragon will take their place at the 20-minute mark. If the elemental dragons are still in combat after 19 minutes, they will not despawn until 19 minutes and 30 seconds to give enough time for either team to kill them.
Anyway, the team who defeats the Elder Dragon is granted a buff that instantly executes enemies below 15% HP. This is actually pretty good to break the standstill between teams in the late game.
Changes to Champion Cooldowns
According to the Wild Rift developers, they’ve received feedback that some ultimates have long cooldowns. Unlike League of Legends on PC, matches in Wild Rift are considerably shorter, and thus longer cooldowns mean that you will not have enough opportunities to cast them.
Hence, Patch 3.3 implements champion cooldown adjustments across the board. You can read some of them below:
- Akali: 85/65/45 seconds
- Camille: 80/70/60 seconds
- Darius: 70/65/60 seconds
- Fiora: 70/60/50 seconds
- Garen: 70/65/60 seconds
- Kayle: 95/80/65 seconds
- Malphite: 75/60/65 seconds
- Renekton: 75 seconds at all levels
- Riven: 75/60/45 seconds
- Sett: 70/65/60 seconds
In addition, the duration of some ultimates is changed to account for shorter cooldowns. This affects the following champions:
- Renekton
- Dominus: 12 seconds
- Nasus
- Fury of the Sands: 12 seconds
- Riven
- Blade of the Exile: 12 seconds
- Rengar
- Thrill of the Hunt: 12/14/16 seconds
Legendary Queue
The developers will introduce a new queue a few weeks after the start of the new ranked season called the Legendary Queue. This is available to those who have achieved a Diamond+ ranking in the existing rank system.
Now, there are a few things to keep in mind. First, this is only for solo queue, so premade groups or those in a party are not allowed. Second, this is only available during certain hours of the day to ensure that waiting times are short. And lastly, the Legendary Queue will share the same seasonal cycle as the existing Rank queue.
So, what do you think about Patch 3.3?
League of Legends: Wild Rift is available on Android and iOS.