New runes have been added in League of Legends: Wild Rift, thanks to the new update. Patch 3.2 also implemented champion balancing adjustments, especially to Akali and Blitzcrank.
New Runes
There are a handful of new runes in League of Legends: Wild Rift. One of the most notable is the keystone rune, Lethal Tempo. This new keystone is perfect for attack-based champions because it gives a stack of attack speed when attacking an enemy champion. The attack speed bonus per stack depends whether you’re using a melee (6% to 12%, based on level) or ranged (3% to 9%, based on level) champion.
Aside from that, fighter and tank mains will be happy to know that the Inspiration: Demolish rune has been added in Patch 3.2. This rune gives champions an additional attack when they’re within range of a turret. Attacking the turret discharges the attack, dealing 200 (+25% of maximum HP) as bonus adaptive damage. This effect has a 30-second cooldown.
Champion Adjustments
Akali has received some favorable adjustments in this update. While her energy regeneration has been reduced to 50 (from 75), some of her abilities have been improved. Perfect Execution, for example, has its first cast damage increased to 80/200/320.
Aside from that, Blitzcrank received some stat increases. His base mana regen has been increased to 12. His attack speed per level has been buffed to 2.2% as well. In addition, Blitzcrank’s Power Fist ability has its cooldown reduced to 8/7/6/5 seconds.
Patch Highlights
- Domination: Giant Slayer
- Deal bonus damage based on the enemy champion’s bonus health, up to 10% bonus damage when the enemy champion has 1,000 bonus health
- Inspiration: Nimbus Cloak
- Casting a Summoner Spell grants 5% to 25% (based on Summoner Spell cooldown) bonus movement speed for 2 seconds
- Keystone: Kraken Slayer
- Every third attack on a champion deals [28 to 70 (based on level) + 30% bonus AD + 20% AP] bonus true damage
- Kraken Slayer does not have a cooldown
- On-hit effects do not add a stack but can trigger the full-stack damage
- Stacks last for 3 seconds
- Resolve: Nullifying Orb
- If you take damage from a champion that causes your health to fall below 35%, gain a shield that absorbs 80 + 50% bonus AD + 30% AP for 4 seconds (60-second cooldown)
- Five Point Strike
- Base damage increased to 30/65/100/135
- Energy cost reduced to 120/100/80/60
- Perfect Execution
- Minimum second cast damage reduced to 70/140/210 + 30%AP
- Dark Binding
- Base damage increased to 80/160/240/320
- Tormented Shadow
- Base damage increased to 5/10/15/20
- Damage to monsters increased to 225%
- Mana cost increased to 70/90/110/130
The full patch notes for Patch 3.2 can be found on League of Legends: Wild Rift’s official website.