‘MLB The Show 17’ Patch 1.04: Could This Update Be the Answer To All Of The Game’s Issues?

MLB The Show 17
MLB The Show 17 gameplay screencap

Since MLB The Show 17’s release last month, server issues have constantly plagued the game and interrupted online play. Even though a patch was released two weeks ago, The Show still faced major issues with its online capabilities.

On Monday, Sony announced they would perform regular server maintenance for The Show, and release a new patch overnight. It was assumed this would be the patch that Sony promised a couple of weeks ago in their statement to fans. Early Tuesday morning, the second patch for MLB The Show 17 was released and the servers were up and running soon thereafter.

The patch, which came in at 1.75 GB, addresses not just many of the server issues, but also some other issues that players have noticed since the game’s release. Players experienced freezing and locking at various points of the game (both during games and on menu screens). Issues with Sounds of the Show were fixed as well. One of the bigger gameplay fixes was a change to the unusually high amount of the opposite field home runs (especially when Lucas Duda of the Mets is hitting 400 foot bombs to left field in the game, when he never hits singles to left field let alone home runs in real life).

Time will tell whether the gameplay in MLB The Show 17 makes the game better, but also whether Sony’s server issues has been fixed completely. We should know the answer in the coming days as the fans on social media will make their voices heard and let Sony know whether everything is back to normal for The Show or if things are still not good for the servers.

How is your MLB The Show 17 experience after the patch release? Let us know in comment section.

Gameplay

  • Adjustments made to limit the power on opposite HRs as well as inside/out swing types.
  • Fixed several issues causing users to soft lock, freeze, or get stuck in certain situations, both on the field or in the pause menu or bullpen screens. (Online)
  • Improvements made to catcher’s blocking ability including the prevention of balls traveling through the player. (Online)
  • Various general gameplay and transition improvements. (Online)
  • UI and OSD
  • Franchise in-game ticker stat tracking.
  • Corrected batter walk-up stats in postseason.
  • Fixed several instances of incorrect team or division logos appearing.
  • Prevented slide-outs and defensive shift menus from overlapping.
  • Added MPH and pitch info to score bar in CPU vs CPU games.
  • Adjustments to pregame lineup screens.
  • Completed programs no longer incorrectly display ‘Feed Me’ icons.

Stadiums

  • Corrected the foul pole areas in BOS and CIN to improve play calling/scoring.
  • Swapped the home and away MIA bullpens.
  • Fixed new Wrigley Field LED boards to display pitcher W/L records.
  • New York Mets ‘7 Line Army’ now appears in Season/Franchise modes.
  • Citi Field’s grass anomaly down right field line has been fixed.
  • Corrected Houston and old Miami distance markers on HR walls
  • Adjusted the bullpen camera in multiple stadiums to prevent clipping issues.
  • Graphical corrections and improvements to old Miami (concourse areas) and Wagonman (warning track).

Universal Profile

  • Previously unobtainable icons will now unlock correctly.
  • The level-up animation no longer remains on screen while redeeming missions.

Miscellaneous

  • Diamond Dynasty created player stat tracking and Ritual item boosts now function correctly.
  • Various RTTS manager interaction and player progressions fixes.
  • RTTS and Franchise mode adjustments made to correct issues preventing some users from progressing naturally.
  • Fixed issue where CPU would pull starting pitchers with low pitch counts.
  • Fixed issue where songs put into ‘Sounds of the Show’ would not save correctly.
  • Corrected arm action and animations for many pitchers including Clayton Kershaw, Tom Seaver, Michael Wacha, and others.
  • Audio adjustments to commentary (RTTS milestones), public address announcer, and overall sound effects.
  • Addressed many consumer reported crashes.
  • Various other minor bug fixes and adjustments made throughout the game.
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