Overwatch 2's latest update for the beta branch went live recently. The patch introduced some new features and updated some old ones. The Ping System also received much-needed changes.
Every hero now has a new Overwatch 2 exclusive look. You can check them out via the Hero Gallery, but be sure to select “Classic II” from the Skin select screen. Dynamic Render Scale is now available for PC players. They can use this to increase the game performance if the GPU power is limited. Total game time in Push mode is increased to 10 minutes from the previous eight.
We have mentioned the highlights below.
- If Dynamic Render Scale is enabled, "Render Scale" can be set to "Custom" and supersedes the previous "Limit FPS" option, allowing for the ability to specify a minimum and maximum resolution scale:
- Minimum resolution can be lowered to improve performance
- Maximum resolution can be increased to improve visual fidelity
- Symmetra can now ping her teleporters for her allies
- Ana now has unique ping VO and visuals when pinging sleeping enemies
- Junkrat can now ping the location of enemies in his traps through walls
- This places a unique type of unmoving Last Seen ping
- Completed reorganized layout, bringing the most important information together for an easier viewing experience
- Improved ultimate progress indicators that now show numeric values
- Increased transparency to allow you to see more of the game action while viewing the scoreboard
- All ambience soundscapes are now mixed for surround sound
- Xbox – Overwatch now supports Dolby Atmos for home theater and 3d audio over headphones
- PS5 – Overwatch now supports Sony 3d audio through headphones and TV
The new update also added a new hero, crossplay support, and more. Several heroes were tweaked, and multiple bugs were squashed. You can read about them in great detail via the official site.
So what do you think? Are you interested in any of these changes? Have you played Overwatch before? Let us know your thoughts in the comments section below.