PUBG announced that the ongoing test for the Skill Based Rating is set to end tomorrow, January 8, for console players. The test for the PC version already ended back on January 2.
The feedback period for PC players runs from January 2 until January 9 while console players can provide feedback from January 8 through January 14.
So what is this Skill Based Rating all about? Well, before we go into that, let's take a quick look into what is known as PUBG Labs. PUBG Labs was first revealed back in November. This initiative is a way for players to test new features outside of the usual testing environment. Feedback is then collected in order for the development team to make a decision if the new features are going to be added to the game or not. Normal content updates, however, are still tested on the normal Test Server.
Skill Based Ratings is the first project tested in PUBG Labs. While the game already has the Survival Title System, this particular Lab experiment looks into the different factors that allow players to rank up and down. Since not all players may be interested in this feature, it comes with an opt-in option. Thus, players that don't opt in will not be tracked or earn a rating.
For players that do give this feature a chance, they're going to be tracked. Players need to play five placement matches to be given an initial rating. Ratings come in six tiers, including Bronze, Silver, Gold, Platinum, Diamond, and Master. Each particular tier comes with associated Rating Points (RP). At the end of each match, the system then tracks everyone's:
- Placement
- RP gained or lost is based on placement. If a player is in a squad, only the personal position is analyzed and not the final position in the squad.
- Kills
- This is the number of kills a player scores during the match.
- Enemy
- A player's rating is compared to the enemy's rating and adjusted accordingly.
With the end of the test phase, the PUBG Labs team said that they're going to return with another testing phase in the future once they have analyzed gameplay data to make additional changes based on player feedback. The goal is, of course, to provide the best player experience possible.