League of Legends: Wild Rift received a new update that brought balancing adjustments to certain Champions. Patch 3.2b also has data for upcoming content arriving later this month.
Two popular champions in League of Legends: Wild Rift are nerfed in Patch 3.2b. The first one is Irelia because developers want to reduce her burst potential so her opponents have a fighting chance when facing this Blade Dancer in combat. That said, her Flawless Duet ability has its base damage reduced to 80/130/180/230. On top of that, her Vanguard’s Edge ability has its wall slow duration reduced to just one second.
Due to the addition of new keystones, Lulu has once again become one of the strongest support champions in the game. For this reason, the devs want to bring some of her utility down a peg. What they’ve done is reduce the movement speed bonus of her Whimsy ability to 20% + (5% per 100), and the health bonus granted by Wild Growth to 250/400/550.
With the nerfs just mentioned, you’re probably wondering if any champions got buffed in this update. Well, the answer is yes! For instance, Draven has been buffed significantly. First, his base attack speed is increased to 20%. Second, the gold granted by his League of Draven ability has been increased to 80g + 4 × stacks. And lastly, the cooldown of Blood Rush is reduced to 10 seconds.
Aside from the balancing adjustments, new content will be introduced on June 20. For one, the developers will release the All Random Ultra Rapid Fire Mode (ARURF) at 12 p.m. EST. Two new champions will grace Wild Rift later that day: Nautilus, the Titan of the Depths, and Pyke, the Bloodharbor Ripper. These champions will be available at 8:01 p.m. EST.
The rest of the changes in Patch 3.2b can be found below:
Champion Changes
- Base Stats
- Base movement speed reduced to 335
- Base HP reduced to 570
- Health per level increased to 115 (HP at level 15: 2,180)
- Allure
- Slow/Charm duration reduced to 1/1.25/1.5/1.75 seconds
- Alpha Strike
- Bonus damage to monsters increased to 95/125/155/185
- Dark Binding
- Cooldown reduced to 9 seconds
- Black Shield
- Magic damage absorbed calculation changed to 80/150/220/290 + 60% Ability Power
- Base attack damage increased to 64
- Golden Staff
- AD ratio increased to 30/35/40/45% Attack Damage
- Cyclone
- Secondary cast cooldown reduced to 3 seconds
- Attack range reduced to 225
- Movement speed: Gain 30% movement speed over time > Gain 20% movement speed
League of Legends: Wild Rift Patch 3.2b is available on Android and iOS.