After continuous post-launch support from the developers, Wolcen finally reached patch 1.0.10.0. The developers have shared the patch notes for the update, which show many balancing changes and added features. The company also talked about how the Covid-19 outbreak has affected them. They revealed that most of the employees are now working from home, however, it is not possible for every employee. Due to this, upcoming updates could be delayed or slowed down. The company has also decided to freeze any hiring until things get better.
Now back to the patch, the latest update is already live and makes several changes in the jeweler inventory. Players can now select an item directly from the jeweler panel, left and right-click handling has been improved and now items can be directly moved between two panels. To read about all the changes, refer below or to the official site.
Wolcen Patch Notes 1.0.10.0
General
- Added jeweler inventory interaction: You can now equip an item directly from the jeweler panel.
- Added jeweler inventory interaction: Improved right click and left click handling in the jeweler panel slots.
- Added jeweler inventory interaction: You can now move an item directly from one panel to the other.
- Being disconnected from the game for inactivity will now move your jeweler items in your inventory instead of deleting them.
- Fate-Adjucatrix Zeitgeist will no longer be visible to players who joined a group after she appeared.
- Fixed an issue in Chapter II preventing players to complete the step “Reach Helmshire”.
User Interface
- Fixed a bug causing the max player health to display an incorrect value after leaving the Aspect of Apocalypse.
- Fixed a bug leading the right-click of an item in the inventory to be considered as a left-click.
- Icons from skill buffs are now correctly displayed on the left side of the screen.
Technical
- Enhanced save pipeline for cosmetic data.
- Fixed a weird ragdoll effect when killing some enemies.
- Fixed server crashes.
- Fixed an issue causing players to have balloons instead of heads when playing the game on Proton.
Gameplay
- The rage gains from being hit do not trigger on taking Damage Over Time anymore. This issue led to scenarios where your willpower and rage could end up locked with an infinite transfer.
- Fixed a bug that made bonuses from stacking mechanics on the Aspects of Apocalypse way more powerful than they should have been.
- Gate of Fates: Fixed a bug leading the damage taken from the “Dire Juncture” passive node to apply knockback effects a second time.
Active Skills
Annihilation
- Increased damage gained with levels (+20% at max level).
Anvil’s Woe
- The damage bonus granted by your weapon for this skill is increased from 210%-230% to 240%-240%.
- Crater Maker: The damage bonus granted by your weapon for this modifier is increased from 25% to 30%.
- Stormbound: The damage bonus granted by your weapon for this modifier is increased from 25% to 30%.
- Radical Shake: Cooldown decreased from +5s to +4s.
- Voltaic Arc: The damage bonus granted by your weapon for this modifier is increased from 50% to 60%.
Arctic Spear
- Increased damage gained with levels (+48% at max level).
Consuming Ember
- Increased damage gained with levels (+32% at max level).
Evasion
- The damage bonus granted by your weapon for this skill is increased from 100% to 120%.
- Reduced rage cost for the skill from 100 to 90.
Parasite
- Increased damage gained with levels (+33% at max level).
Slayer’s Flurry
- The damage bonus granted by your weapon for this skill is increased from 60% to 70%.
- Kindly Stopped For Me: Chance to spawn a ghost increase from 3% to 5%.
- Superdense Metal: The damage bonus granted by your weapon for this modifier is increased from 6% to 8%.
- Cosmic Ambush: The damage bonus granted by your weapon for this modifier is increased from 10% to 15%.
- Effortless Slice: The damage bonus granted by your weapon for this modifier is increased from 6% to 8%.
Stings of Krearion
- The damage bonus granted by your weapon for this skill is increased from 75% to 90%.
- Storms Past: Chance to spawn a ghost increase from 5% to 15%.
- Flying death: The damage bonus granted by your weapon for this modifier is increased from 10% to 15%.
- Whitefield Arrowheads: The damage bonus granted by your weapon for this modifier is increased from 10% to 15%.
- Focused Shot: The damage bonus granted by your weapon for this modifier is increased from 35% to 45%.
Thunderstrike
- Increased damage gained with levels (+40% at max level).
Wrath of Baäpheth
- The damage bonus granted by your weapon for this skill is increased from 160%-175% to 180%-180%.
- Knotted Ends: IThe damage bonus granted by your weapon for this modifier is increased from 35% to 50%.
- Lumbering Blow: The damage bonus granted by your weapon for this modifier is increased from 50% to 100%.
Items
- Fixed an item duplication caused by stackable item manipulations in the trading window.
- Fixed a bug causing stackable items to display an invalid quantity in the trading window.
Endgame
- Fixed an error making it impossible to use Legendary items in the Upgrade Quality project instead of the Upgrade Rarity project of the Dark Market.
- Fixed a bug causing Reverie Incense Expedition to not work in multiplayer.
- Fixed a bug preventing players to finish an expedition when a group member exits the game after entering the dungeon.
- Fixed a bug preventing an expedition to be completed if the party leader exits the game at the end of the expedition.