Hunt: Showdown received a small update yesterday that makes a couple of changes. The update is only 200MB in size and is only live on the Test Server right now. It reduces the cost of a few items in the store, namely the Gator Leg trait now costs only two Hunter Points and the Heavy Knife costs 25 Dollars.
That’s not all, as the update also addressed some bugs. The Hunters not getting burned bug is fixed and the Dauntless trait will not work through walls anymore. Teammates’ footsteps will be changed properly when the Gator Leg trait is active, and some small UI issues were also resolved.
The complete patch notes of the update are mentioned below and on the official site.
UPDATE 1.4.2 - PATCH #2
General Updates
Store
- Reduce the cost of the Gator Leg trait to two Hunter Points.
- Reduce the cost of the Heavy Knife to 25 Dollars.
Bug Fixes
General
- Fixed an issue where Hunters equipped with dual wield weapons had the wrong pose in the menu and weapons were not attached to the model's hands.
- Fixed an issue where some Hunters could not be burned.
- Fixed an issue where the Dauntless trait would works through walls.
Audio
- Fixed a bug with the Gator Leg trait, where the teammate's footsteps were not altered properly.
Trials
- Fixed an issue where some traits would not be applied when playing a Trial.
- Fixed an issue where the generator audio would persist on Trial restart.
UI
- Fixed an issue where an incorrect image was used when picking up ammo for the Crossbow Shotbolt and Explosive variants, as well as the Poison Hand Crossbow.
- Fixed an issue where the new host in a team of three would not have an invite button after specific steps.
The test server version of Hunt: Showdown is currently only available for PC. Console players will have to wait for the update to hit the main build before they will see these changes applied.
So what do you think? Are you still playing Hunt: Showdown? Did you encounter any of these bugs before? Let us know your thoughts in the comments section below.