iRacing recently received an update that featured UI changes and bug fixes.
UI Changes
For cars, specific rules are now displayed in a few places to help players understand each and their unique features. This includes the car’s info page and special rules about wing adjustments, hybrid systems, and tires. These details should be useful to read during downtimes.
Graphics Fixes
The AMD FSR option had bugs and developers fixed some of them in this update. Fixes for bugs related to single monitor full-screen mode with AMD FSR enabled, and low-resolution particles, while AMD FSR is enabled, were added by the patch.
iRacing Season 3 Patch 3
iRACING UI
Go Racing
- Resolved a starting time display issue in the Series and Hosted modals when GMT clock formats are enabled.
AI Racing
- AI Racing is now available at Indianapolis Motor Speedway - Road Course!
- Fixed an issue where AI Roster car numbers could conflict with player car numbers in Race Results.
SIMULATION
Graphics
- Fixed an issue with low-resolution particles while AMD FSR is enabled.
- Fixed an issue with window resizing with AMD FSR enabled.
- Fixed an issue where night lighting could flicker inside cockpits in very bright areas of night tracks when HDR is enabled.
CARS
Dirt Late Model
- (ALL) - Contingency decals have been updated for the 2022 Season.
Dirt Modified
- (ALL) - Contingency decals have been updated for the 2022 Season.
Dirt Sprint Car
- (ALL) - Tire side-wall friction has been reduced slightly.
- (ALL) - For the New Damage Model, the broken actuator models have been updated to better reflect damage when the wing is ripped off.
- (ALL) - For the New Damage Model, top wing break threshold has been increased slightly. (ALL) - Contingency decals have been updated for the 2022 Season.
Dirt Sprint Car Non-Winged
- (ALL) - Tire side-wall friction has been reduced slightly.
Dirt Street Stock
- Contingency decals have been updated for the 2022 Season.
Dirt UMP Modified
- Contingency decals have been updated for the 2022 Season.
Radical SR10
- For the New Damage Model, some damage morphs have been improved.
- For the Old Damage Model, fixed an issue where the mirror stems were not removed when the nose was detached.
- Fixed an issue with headlights disappearing at certain camera angles and at certain track positions while using the New Damage Model.
- Fixed an issue with headlight color while using the New Damage Model.
You can read more about the update here.