Kassadin, the Void Walker is the latest to join League of Legends: Wild Rift via Patch 3.3a. Read further to learn more about this vengeful champion.
New Champion
Kassadin has an interesting kit, particularly against AP or squishy champions, making him a valuable asset to any team. His Void Stone passive gives him a shield when casting an ability. This shield blocks magic damage, which makes him a potent counter to any mage he comes across.
Null Sphere, his first ability, throws an orb that damages and silences the first enemy hit. Netherblade is his second ability and using this empowers Kassadin’s next attack, boosting its range and dealing bonus damage. Killing the target with an empowered attack reduces Netherblade’s cooldown.
Enemies will not be able to escape Kassadin’s grasp, thanks to his Force Pulse ability. Its cone-shaped AOE damages and slows enemies unfortunate enough to be in the zone. Abilities cast by enemies near Kassadin give him a stack of Force Pulse; the damage and slow effect are improved at max stacks.
Kassadin’s ultimate is called Riftwalk. When used, he teleports to a targeted location and deals damage to nearby enemies. This can be used several times but it will cost more mana.
Balancing Changes
Patch 3.3a brought some balancing adjustments as well. Ekko was overpowered when it came to clearing jungle camps. Hence, his Z-Drive Resonance ability is nerfed and is no longer as effective as before against monsters.
In addition, Pyke still lacks something in the support role . So, the developers improved his HP growth and a few of his abilities.
Here are some of the notable adjustments implemented in this update:
- Spinning Axe
- Bonus attack damage ratio reduced to 90/100/110/120%
- Z-Drive Resonance
- Bonus damage to monsters reduced to 120%
- Timewinder
- Mana cost reduced to 50/60/70/80
- To the Skies! / Shock Blast
- Attack damage ratio increased to 130% bonus attack damage
- Health growth increased to 125
- Gift of the Drowned Ones
- Gray health storage when two or more enemy champions nearby increased to 45% damage suffered
- Phantom Undertow
- Now: Deals 25% damage to minions and monsters
- Cull the Meek
- Healing bonus attack damage ratio per enemy hit increased to 10%
- Ruthless Predator
- Base damage per strike increased to 10/25/40/55
- Normal total base damage increased to 20/50/80/110
- Enhanced total base damage increased to 30/75/120/165
The full patch notes can be found here.
League of Legends: Wild Rift Patch 3.3a is available on Android and iOS.