Our first real look at Minecraft Update 1.11 is out this week, thanks to Wednesday’s release of snapshot 16w39a, and many of the features teased during Minecon 2016 are already making appearances in the Update 1.11 preview builds. So what’s changing in Minecraft this week?
As we learned over the weekend, Minecraft’s upcoming Exploration Update will make some pretty significant changes to Mojang’s smash-hit sandbox game. For starters, we’re getting a new class of mounts, llamas, that can be grouped together into caravans whenever you need a mobile item storage solution and/or defense force. We also got our first look at the Woodland Mansions being introduced later this year, along with the new enemies that will populate them, and new type of storage container being added to Minecraft. Now, the first official developmental preview of Minecraft Update 1.11 is available for download, via the game launcher, and it looks like the next patch is going to be even bigger than we thought.
Longtime Mojang developer Jens Bergensten returned to reddit on Wednesday morning with full patch notes for Minecraft snapshot 16w39a which outline a variety of new additions and backend tweaks. And it turns out Minecraft: Pocket Edition isn’t the only version of Minecraft getting a burst of new content from one of its cousins, following word that the Observer block from MCPE is headed to the Java version of the game. More changes to The End are also included in our first sneak peek at the Exploration Update.
Here are the complete patch notes for Minecraft snapshot 16w39a:
Complete changelog:
CustomPotionColor int tag for potions and potion arrows to overwrite/set the color
Switched the Done and Reset Keys buttons on the controls screen for consistency
Maps now work in the end
Cursed enchantments
Uncommon
Occur in loot tables
Curse of Binding for armor items - unequippable, even by death
Curse of Vanishing - item disappears on death, overridable by keepInventory gamerule
Observer block from MCPE
Portals to escape the end islands are now randomly generated along with the islands
Shulkers now drop Shulker Shells, used to craft Shulker Boxes
27 item slots for any non-shulker box items
Can be destroyed by pistons
Can be mined by hand
Can be placed by dispensers
Opening and closing animation similar to that of shulkers
16 colors, changeable by crafting with dye
Cartographer villagers and treasure maps
/locate command to locate the nearest structure of a certain type
Woodland mansion
Evoker
Fangs attack
Summons Vexes which can fly and clip through blocks
Drops Totem of Undying
Resurrects you on death if held
Animation - Thanks, /u/kadend3 !
Gives regeneration and absorption effects to help survive followup damage
Vindicator
Fights using an iron axe
Llamas
Ridable, chestable for 6 inventory slots, tameable, leashable
Carpets with fancy patterns (but no customization options) instead of saddles
Spitting attack
Attack wolves, wolves run away like skeletons from wolves
Will form a caravan following led llamas
Fixed some bugs
Fixed there being some inconsistent capitalization in the GUI
Fixed there being too many tipped arrows in the "Combat" section of the creative inventory - removed the arrow of splashing and the 3 unnamed arrows
Fixed some missing sound files (largeblast1.ogg / largeblast_far1.ogg) because of CamelCase in 1.11.json
Fixed the potion you get from fishing being the uncraftable potion
fixed the brewing icon in the creative inventory tab being the uncraftable potion
Fixed experience bottles producing pink particles
Fixed the writeString method of PacketBuffer not creating correct exception text
Fixed disabling shields with axes not working
Fixed the sort order of command tab-completion and /help being confusing
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