Overwatch 2 Beta July 11 Patch Balances Mercy and Moira, Improves Visuals in Consoles

Overwatch 2 PvP
Overwatch 2 PvP Blizzard

Overwatch 2 Beta received an important update yesterday that brought balancing changes to two Support Heroes. Some general changes are also made, including better visuals on current-gen consoles.

Xbox Series X|S and PS5 versions of the game now come with real-time cloud rendering enabled and better reflections on water surfaces. The patch also included HDR support, given that HDR hardware is detected by the game.

You can read the rest of the changes below.

GENERAL
  • Screenshot Quality now properly respects resolutions above 1x
HEROES
General
  • The final hit that would deplete a Hero’s Armor Pool is now dynamically reduced
    • For example: Previously if a hero had 1 armor remaining and took 100 incoming damage, that would instead be reduced to 70 damage due to armor. Now, in the same scenario, that hero will take 99 damage
SUPPORT
MERCY
Guardian Angel
  • Mercy is no longer automatically launched upward when she reaches her destination
  • The ability now has a meter that charges up while Guardian Angel is active
  • Canceling the ability with Jump now launches Mercy in the direction she is facing
    • The more charge she has, the more launch speed she’ll have when canceling Guardian Angel with Jump
  • Holding the backward directional input and canceling Guardian Angel launches Mercy in the opposite direction
MOIRA
Necrotic Orb
  • New ability, temporarily named “Enfeebling Orb” in-game
  • Replaces Damage Biotic Orb, with a separate cooldown of 16 seconds
  • Fires a straight moving projectile that explodes in a 3-meter radius on impact of an enemy or environment
  • Deals 40 impact damage and 10 explosion damage
  • Enemies affected by Necrotic Orb’s explosion receive the “Weakened” effect, reducing all damage dealt by 75% for 4 seconds
Biotic Orb
  • Damage Orb has been replaced by a new ability “Necrotic Orb”
    • Each orb has its own separate cooldown
  • Healing Orb capacity decreased from 300 to 250
  • Cooldown increased from 8 to 10 seconds
Biotic Grasp
  • Self-healing decreased from 24 to 20 per second
Fade
  • Cooldown increased from 6 to 7 seconds

The patch fixed several bugs as well. You can read about them by checking out the complete patch notes via the official site.

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