PUBG To Get Next Map By June 30; Dev Roadmap Out In March

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PUBG has seen an extremely successful launch on Xbox One.
PUBG has seen an extremely successful launch on Xbox One. Microsoft

Bluehole and PUBG Corp. had a rare bit of bad news for the PlayerUnknown’s Battlegrounds community, pertaining to their ongoing anti-cheat efforts, but there was still a little silver lining within the storm clouds. It’s just going to be a few weeks before the skies clear and we have a better idea of what PUBG’s future holds.

Earlier this month, PUBG Corp. revealed it was working on new, in-house anti-cheat software meant to supplement the tools already being utilized by the studio. Development was spurred primarily by BattlEye’s ongoing fight against cheaters, a fight that resulted in more than one million bans in January 2018. But that meant sidelining other upcoming features, creating what might be the longest period of stagnation PUBG’s 11 months of life. We’ve known the patch rate would decrease for some time, after the studio said as much, but it’s harder for players to rationalize when cheating doesn’t seem any less common than it did in late 2017.

But PUBG Corp. says it will be ready to talk about the future again soon, and plans to reveal a new developmental roadmap for the game sometime next month. In addition, a variety of content should be ready for public consumption before the end of June, including PUBG’s next map.

“We do have a lot of exciting things that we want to share with you, including new content to provide more extensive battle royale experiences as well as improvements and modifications to create a deeper and more realistic gameplay,” the Battlegrounds team wrote. “In March, the team will reveal what you can expect from us in the first half of 2018 in terms of our development and new content plans which, by the way, include a new map.”

Here are the patch notes for PUBG PC Update #6, via PUBG Corp.:

World

  • Replaced some fences in Miramar to unbreakable fences or walls in order to optimize the client.

Gameplay

  • When the player is riding in the airplane, they will no longer be able to see the inside of the airplane. This is to improve the early game client and server performance

    • Other players will be visible once they jump out of the airplane

    • When riding the airplane, you can check the number of remaining passengers via the new UI element at the bottom left of the screen

Replays

  • When reporting someone through the replay system, we now receive a 1 minute replay file centered on the point of your report

    • It is impossible to report through a replay file which has been created longer than a week ago

    • It is impossible to report the same player multiple times in the same replay file

Bug Fixes

  • Fixed the issue where the player would die from falling when vaulting and climbing

  • Fixed the issue where after reconnecting to the game, the player would get a glitched view when using ADS on their weapon

  • Fixed the issue where the player didn’t receive any damage after entering a vehicle from a prone position and then exiting while the vehicle was moving

  • Fixed the issue where after entering the vehicle (passenger seat) from prone position and using heal/boost items, the player was shown using the items in prone position instead of sitting down

Misc.

  • Made changes to prevent the reduced heal/boost time cheat

PlayerUnknown’s Battlegrounds is available on PC and Xbox One. A PS4 port is still expected at some point.

Be sure to check back with Player.One and follow Scott on Twitter for more PlayerUnknown’s Battlegrounds news in 2018 however long PUBG Corp. supports its battle royale shooter.

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