Quake Champions, the multiplayer-only game by ID Software received a major update yesterday. Update 2 brought a brand-new Horde Mode, a new “Honey” add-on, and several quality-of-life features. That’s not all since new skins have been added, and several bugs got squashed.
The Horde Mode is developed by MachineGames, developer of the Wolfenstein franchise. It’s a PvE experience that supports up to four players. You can play all difficulty levels in both local and online modes. The said mode also received four new maps.
Quake Champions Update 2 Patch Highlights
HORDE MODE
Rules
- Score points by killing enemies
- Kill multiple enemies in quick succession for bonus points
- Your progression is reset after the last player dies
- Every 3rd wave has boss monsters but once you clear it, you get a Silver key to unlock more weapons and items
- After the 9th wave, you get a gold key to unlock the exit, or you can keep fighting as long as you are able
- Monsters have a chance of dropping quad damage and the pentagram of protection (power ups last for 5 seconds once picked up and despawn if not picked up after 10 seconds)
NEW ADD-ON: HONEY
- Expand your Quake experience with the free Honey Add-on and delve deep into the darkness to conquer a deadly plague infecting the land.
- For a unique look behind the curtain, check out our Nods to Mods interview with the author of "Honey," MachineGames' own Senior Level Designer - Christian Grawer.
IMPROVEMENTS
All Platforms
- Improved auto-aim to reduce the amount of snapping and view locking onto enemies
- Crosshair color and type can now be changed from the Gameplay options menu
- Add-ons menu can now be used to play previously downloaded add-ons while offline
- Text chat and push to talk voice chat are now available in pre-game lobbies
PC Only
- Added ability to invite friends across PC platforms using players on your Bethesda.net friends list (optional).
The update also fixed several bugs and brought a new skin to Quake Champions. Check out the official blog post to know more.