SCUM recently received an update that added new attachments, the final version of Unreal Engine, and several bug fixes.
New Attachments
In this update, the developers added new attachments. The first attachment is the suppressor, which makes you feel more tactical as you can sneak around and fire without making too much noise. These suppressors are only made for AWP and AWM rifles.
The second attachment is an under-rail attachment for the M1911. This under-rail allows you to attach a flashlight and it is compatible with all the 1911 versions of the weapon. The developers also hinted that there will be more attachments you can use in the future. So, keep an eye out for them if you are interested in modding your weapon further.
Unreal Engine
The developers announced a huge milestone with this update. That’s right! They are finally transferring to the final version of Unreal Engine, which gives them more options to tweak the game and develop new features. You will notice better performances in-game than before and you can expect loads of stuff to come in the future.
SCUM Update 0.7.14.50435
- Fixed the issue with reloading the new bolt actions in prone position.
- Fixed the issue where parts of the VHS wouldn't update their wear and tear while in ADS.
- Fixed the bug where explosive traps would not activate when buried.
- Fixed the bug where entering an event would disrupt logout process.
- Fixed the bug where knocked out player could join an event.
- Fixed some issues with the VHS-2 animations.
- Fixed the bug where part of the compound bow would hang in air after login.
- Fixed some visual issues with sight attachments.
- Fixed the bug where player was unable to unload ammo from VHS-2 with a magazine loaded.
- Fixed the bug where player could get indefinitely stuck if the boat they are driving got flipped.
- Fixed the bug where Ratatat crossbow generated the same amount of noise as a rifle towards AI.
- Fixed the bug where Phoenix Tears would not apply to bleeding injuries properly.
- Added FSR2 support.
- The buy button now refreshes automatically when adding money to inventory.
- Carbon Hunter can now be zeroed up to 1000 meters.
- GL kills now properly log in the killlogs.
- Removed the hand drill from the spawn pool.
- Adjusted the VHS-2 inventory size.
- Tweaked the tooltip for "Picking World Locks" admin setting.
- Adjusted several crafted ammo captions.
You can read more about the update here.