Croteam, the developer of Serious Sam 4, has just released a new update that allows players to customize Serious Sam 4's difficulty. It’s a pretty good addition for the players who like playing on really hard difficulties. Instances of Serious Sam 4 crashing during longer Netricsa browsing sessions were also fixed in the latest update.
Serious Sam 4 Update 1.04 Patch Notes
You can find the patch notes below:
What's new:
- By popular demand, and totally not because we messed up, the game will now save your inventory in your profile upon finishing a level in co-op. This means you can now continue your playthrough without losing all your stuff. Keep in mind that using cheats will prevent the inventory from saving.
- The "show weapon wheel" and "select last weapon" functions can now be bound to the same button, with the weapon wheel being shown upon holding the button.
- The vast emptiness of the France level has been filled up. Find the filling, and kill it. Let us know how you did.
- You can now press the weapon wheel button shortly to switch to your last weapon. Holding it will still show the weapon wheel.
- You can now customize your game difficulty by adjusting the enemy multiplier.
Stability and performance:
- Fixed an issue where the game would sometimes crash during longer Netricsa browsing sessions.
- Fixed a rare issue where some supported GPUs would be marked as unsupported by mistake.
- Various smaller performance and stability tweaks and fixes across GPU APIs.
Gameplay fixes and changes:
- Fixed an issue where specific Netricsa messages would not show up when intended.
- Pyro now has fire coming out of his flamethrower. He sent his original one for replacing. It was obviously broken.
- Piercing weapons will now actually pierce enemies when you shoot them from close range, and not fly out randomly.
- We have bought a new Grenade launcher for Sam. This new model can shoot continuously if you keep the LMB pressed.
- Enemies will no longer start to moonwalk after you shoot them from close range. They will die as all things should.
- Do you remember how big enemies outside of the black hole don't explode when killed? Well, they do now.
- You can now use your finishing moves on Harpies as well.
Visual fixes and changes:
- The default color settings have been tweaked to liven things up. If you wish to adjust them further, please use the Color Options menu.
- Sam's sprinting animation will no longer be activated randomly with the Born to Run skill unlocked.
- The Volcano on Gates of Hell finally erupted. It has particles and all.
- The ol' Tractor now has a moving wheel. It's crazy, I know.
- Various tweaks of the third person melee attacks.
- The laser now has a slightly improved secondary fire animation.
- Fixed issues with some Processed, Gnaar, and Beheaded melee finishing animations.
- Pyro will no longer do the Vogue T-Pose in the air when damaged. We don't like dancers.
Other changes:
- Asian languages now have proper word wrapping.
- Various localization fixes for all languages. This is still work in progress, so you are more than welcome to report remaining issues with subtitles and/or menu strings.
REVIEW SUMMARY
Serious Sam 4
8.0
A Worthy Return With Room For Improvement
Serious Sam 4 get's lots of things right, but it also gets some things wrong. Overall the game is an improvement over its predecessor. The open-world design emphasizes exploration, the massive arsenal makes killing aliens more fun than ever.
- Great Gun Play
- Massive Map Design
- Four Players Co-Op Campaign Mode
- Emphasis On Exploration
- Lit Soundtrack
- 100,000 Enemies On Screen
- Outdated Graphics
- Some Performance Issues
- No Multiplayer