Starship Troopers: Extermination is a first-person co-op shooter where you play as part of the Deep Space Vanguard - an elite Special Forces branch of the Mobile Infantry. The game is set on Planet Valaka, a deep-space mining colony riddled with Arachnids. It also features base-building mechanics where you can put up fortifications to prevent things from getting out of hand.
New Map Location
Just recently, Offworld Industries deployed the Mutated Sands update, ripe with new and exciting content. There's a new location called the Fuel Depot situated in the southern portion of Valaka. This new industrial map is placed at the edge of a cliff, which presents a logistical challenge for you to overcome. You must strategize where you build your base defenses or you could get run over by the Arachnids!
New Gameplay Mechanic: Mutators
On top of that, the Mutated Sands update for Starship Troopers: Extermination introduces a new mechanic called Mutators. These are buffs, debuffs, and global conditions that dramatically change the battlefield - for better or worse.
Difficulty levels above Recruit (Easy) will have up to three Mutators applied. Now, there are two types of Mutators. The first is called Arachnid Mutators or modifiers that affect the Arachnids either by increasing one stat and decreasing another, or altering the frequency and composition of Arachnid encounters and events. For example, "Elite Arachnids" is a mutator that increases Arachnid damage, but decreases their movement speed.
The second type of mutator is the Scenario Mutators. These affect troopers, the environment, and the flow of missions, thereby impacting the story of the match. Low Gravity is an example of a Scenario Mutator. When it's active, you jump higher and fall slower, which can be quite good for you when utilized correctly.
You can find the other mutators below:
Arachnid Mutators
- Arachnid Rush: Increased Arachnid movement speed, decreased Arachnid health.
- Arachnid Resilience: Increased Arachnid health, decreased Arachnid movement speed.
- Arachnid Fury: Increased Arachnid attack speed.
- Arachnid Packs: Proximity-triggered Arachnid groups.
- We Got Bugs!: An Arachnid infestation spawns at the start of the match.
- Bugs Inbound!: An Arachnid infestation spawns in the middle of the match.
- Ambushes: Sudden spawns of Arachnid groups near Troopers.
- Increased Patrols: More Arachnid packs spawn.
- Patrol Disruption: Fewer Arachnid packs spawn.
- Double Threat!: All infestation level increases are doubled.
- Threat Level Maximum!: Match starts at infestation level 5.
- Threat Level Caution!: Match starts at infestation level 3.
Scenario Mutators
- Sandstorms: Mobile weather events that severely reduce visibility.
- Integrated Health Stims: Troopers regenerate some health every 2 seconds.
- Reviving Disabled: Troopers are unable to revive (medical supply shortage).
- Martyr: Troopers explode on being downed and can respawn immediately.
- Scan Blade: Melee attacking an Arachnid scans it (scan grenade effect).
- CM-48 Nightstar Field Test: Trooper knives replaced with tactical maces that sweep and stun Arachnids in an arc.
- Explosive Mace: Trooper knives replaced with maces that explode Arachnids on attack.
- Build Tool Malfunction: Reduces build tool speed.
- Integrated Utility Fabricators: Slowly replenishes utilities.
Starship Troopers: Extermination Mutated Sands update is available on PC.