Big news coming out of Paris Game Week for Street Fighter fans. After the leak that appeared days leading up to the event that saw Dhalsim and a bunch of veteran and new characters are to appear in Street Fighter V.
And to get ahead of these leaks, Capcom has showed off the Dhalsim reveal trailer at Paris Game Week with a recap of the fighters that are already confirmed. He is the first “true” zoning character in the game and from the looks of the gameplay trailer, he is very floaty and utilizes his yoga flames in different ways. And take a look at the in-depth analysis of Dhalsim over at the Capcom Unity blog.
Take a look at the Street Fighter V Paris Games Week trailer below.
But besides the Dhalsim reveal trailer, Capcom has finally given a confirmed release date for Street Fighter V. Fans should expect the latest installment of the Street Fighter franchise to launch on Feb. 16 in North America and Europe.
And if Dhalsim’s reveal and the confirmed release date for Street Fighter V wasn’t enough, Capcom also announced its post-launch plans for characters.
According to the Capcom Unity blog, six additional characters will be released post-launch in 2016. All post-launch gameplay related content will be earnable with Fight Money, and the first details on how players will be able to earn Fight Money when the game comes out was announced at Paris Games Week.
A new character will be released every two months with the six in total bringing the main roster to 22 by the beginning of 2017 and the money you earn in-game will go towards obtaining the new characters.
The purpose of the Fight Money system is to reward players who stay engaged with Street Fighter V over time. Capcom is still finalizing details on character prices and the rate of Fight Money accumulation, but they are able to give a peek as to what they have so far.
There will be two primary methods for players to gain Fight Money: completing daily goals, and leveling up individual characters. Each day a player logs into the Street Fighter V client, they will be assigned a new daily goal. Daily goals should be easily achievable in in one play session, and will award Fight Money based on their difficulty.
Capcom Unity gave some examples of Daily Goals:
- Land X number of Hadokens
- Land X number of anti-air attacks
- Land X number crush-counter hits
The other way to earn money is to level up individual characters. By allowing players to earn Fight Money by leveling up individual characters in a variety of modes, they can earn money faster. And before anyone asks, this will not affect game balance, it just shows how much time was put in learning a character.
Each time a player levels up a character, they will receive a Fight Money bonus. Earlier levels will be easy to obtain, and will scale to become more difficult the higher the level. Street Fighter V will reward players who experiment with a wide variety of characters, and those who play frequently.
But, of course, if you don’t have time or patience to earn the free money you can purchase the in-game currency, named Zenny.