Warframe players will have to download their entire game all over again. Warframe Update 1.83 is now deployed for PlayStation 4, with the PC version having already been released. The update is known as Warframe Revised and will change how assets are stored on your console. Thankfully, the update will bring the size of the game down from 48 GB to only 29 GB. PS4 players will also get a 2x Affinity Weekend after the update goes live.
It’s not just a reduction in overall size, as the update also brings many welcomed changes and bug fixes. From now on players have an additional Railjack pilot control option called “Pilot Centered Crosshair” that can be enabled/disabled by going to Options/Control/ Railjack. Smooth time for non-centered reticles while using turrets in Railjack is increased, as is optimization for survival missions. You can check out the major highlights of the article below or read the complete patch notes on the official site.
Warframe 1.83 Update Patch Notes
Console Specific Notes:
- Similarly to when we deployed Warframe Revised on PC, our PS4 Tenno can expect a 2x Affinity Weekend to follow the week that the update is deployed. We will post a PSA once the bonus weekend is live!
- Controller Changes & Fixes:
- Added a new Railjack pilot control “Pilot Centered Crosshair” option that, when set, the look input will only turn the Railjack and will not affect your crosshair. To enable/disable go to Options > Controls > Scroll down to “Railjack”:
- You are already familiar with the enabled state of this option as it was the previous default and only crosshair option. Now, when you disable this option, the left stick will move your Railjack (forward/back/side to side), and the right stick will now allow you to freely move the reticle across the screen.
- Increased the smooth time for non-centered reticles while piloting/using turrets in the Railjack.
- Fixed missing bumper functionality when cycling through Components and Armaments categories in the Configure Railjack panel.
- Fixed both the "on" and "off" state of the Railjack Ability Menu not getting bound to the Custom Ability Menu keybind.
- Fixed an issue where rebinding the Ability Menu in the Railjack controller options would allow you to open it with the new binding, but force you to use the default binding to close it. Rebinding the Ability Menu will now use the new binding to open and close it.
- Fixed customizing your Railjack controls always showing them as their default button regardless of the changes.
- Fixed “Vector Maneuver” and “Drift Maneuver” not functioning as intended (only boosting) due to binding conflicts.
- Fixed an issue where performing a Dodge while piloting Railjack would only ever cause it to lunge downwards.
- Fixed Blink not working who have never customized their controls (ie. using defaults).
- Fixed custom Railjack bindings not applying to hijacked Crewship turrets.
- Fixed ability to endlessly descend the Railjack by holding down bumpers while Piloting.
- Fixed “Search” and “Show Ranked” being bound to the same button, causing priority issues on selecting in the Avionics screen.
- Fixed an issue where “Move Up/Down” couldn't be rebound in the Railjack controller options.
- Fixed excessive “rise/fall” sound triggering when Piloting Railjack due to controller issues.
- Fixed script error when equipping Armaments onto your Railjack due to controller issues.Increased the smooth time for non-centered reticles while piloting/using turrets in the Railjack.
- Fixed missing button functionality to swap through tips in the Railjack Configure screen.
- Fixed “Search” and “Show Ranked” being bound to the same button, causing priority issues on selecting in the Avionics screen.
- Fixed script error when equipping Armaments onto your Railjack due to controller issues.
- Fixed excessive “rise/fall” sound triggering when piloting Railjack due to controller issues.
- Fixed Railjack and Decoration placement headers appearing under the Archwing settings in Options > Controls.
- Fixed “Search” and “Show Ranked” both being bound to L3 when using a controller, causing priority issues on selecting in the Avionics screen.
- Fixed an issue where “Move Up/Down” couldn’t be rebound in Railjack controller options.
- Fixed an issue where rebinding the Ability Menu in the Railjack tab controller options would allow you to open it with the new binding, but force you to use the default binding to close it. Rebinding the Ability Menu will now use the new binding to open and close it.
- Fixed customizing your Railjack controller controls always showing them as their default button regardless of the changes.
- Fixed “Vector Maneuver” and “Drift Maneuver” not functioning as intended (only boosting) due to controller issues.
- Added a new Railjack pilot control “Pilot Centered Crosshair” option that, when set, the look input will only turn the Railjack and will not affect your crosshair. To enable/disable go to Options > Controls > Scroll down to “Railjack”:
- Major optimization for Survival missions geared predominantly to improve performance on consoles.
- The following additions that came with PC’s Update 27.2.0 will not be live in this update for PS4:
- HDR Preview: We are looking into the tech support to potentially bring the HDR Preview option to PS4 Pro - stay tuned!
- Deferred Rendering Preview: We are looking into the tech support to potentially bring this option in the future!
- Audio dynamics processing to master output: The code to support this is currently not ready to go live on PS4 with this update! We are working towards it for a future release.
PS4 Specific Notes:
- Made fixes towards high-latency issues in the Vox Solaris quest, as reported here: https://forums.warframe.com/topic/1165740-vox-solaris-quest-bug/
- Fixed clipping issue with Titania’s Empress skin and the Obsidian Corvus Syandana.
- Made improvements towards a (up to 4 second) hang that could occur when selecting “Appearance” in the Arsenal.