Warhammer 40,000 Darktide Update 1.0.7: New Features and Bug Fixes

Warhammer 40,000 Darktide Update 1.0.7
Warhammer 40,000 Darktide Update 1.0.7 Steam

The developers of Warhammer 40,000: Darktide released an update focused on bug fixes and gameplay tweaks.

Gameplay Balancing and New Features

The latest update has given the Zealot class a balance pass, some fixes and updated player-facing texts. These changes are meant to provide players with three options, while ensuring a challenge with power by establishing Zealots’ survivability. To improve gameplay, the developers also bumped the Infantry Autoguns, Shredder Autopistols and Ogryn Bully Club.

Bug Fixes

Tigrus Mk II Heavy Eviscerator

  • Before this update, the Tigrus Mk II Heavy Eviscerator damage stat did not work as it was supposed to, which resulted in the damage defaulting to 50%. Now with this update, the issue is fixed and the damage should scale properly.

Crashes

  • There were multiple crashes, specifically matchmaking crashes, which occurred both on the server and client. Update 1.0.7 has fixed these problems and players should now experience better matchmaking.

Warhammer 40,000: Darktide Update 1.0.7

Stability/Bugs/Fixes
  • Fixed crashes that could occur when tabbing out while watching a cinematic.
  • Fixed crashes when a player fell out of bounds.
  • Fixed issues in the credit store where it was impossible to buy things with in-game currency.
  • Fixed crashes that could occur when leaving the Mourningstar to head on a mission when having a specific trait equipped.
  • Fixed crashes that could occur with certain weapon traits.
  • Fixed issues where Veteran Sharpshooter's 'Covering Fire' did not work correctly.
  • Fixed an issue where players would sometimes spawn with both weapons in hand.
  • Fixed an issue where the Ogryn's Grenade Box collides with the primary weapon on block.
  • Fixed an issue where Zealots "Regain toughness while in melee" talent didn't trigger properly.
Rebalancing/Gameplay Tweaks
  • Veteran talent balance pass, bleeding.
  • Zealot talent balance pass, toughness, and bleeding updates.
  • Ogryn balance pass and grenade amounts adjusted.
  • Ogryn club, attack combo adjusted. Damage values increased against certain enemy types.
  • Ogryn shovel increased mobility.
  • Adjusted pacing w/ enemy characters, hordes, and spawns.
  • Additional Psyker gameplay adjustments, including removal of a 'push' charge cost for the Force Sword.
  • Bump up for autoguns and autopistols.
  • Ranged Minions attack attributes adjusted.
Player Interactions
  • Changed revive/rescue/pullup states to be 3rd person.
Deepening Customization
  • Added Chirurgeon of the Mourningstar.

You can read more about the update here.

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