A new game is arriving next year and claims to change the way we think about MOBAs. It’s called Circuits and Shields and if you’re one of those who want to test out that claim, now’s your chance. The game is now set to start its alpha stage.
To celebrate this new milestone, there’s an alpha kickoff tournament scheduled on June 19 and June 20 and offers a $750 prize pool with no entry fee. This tournament will be played on the “Circuitball” map. The map has the usual MOBA mechanics combined with Capture the Flag and Ultimate Frisbee. Basically, players have 20 minutes to pick up and play to bring the ball to the opposing team’s endzone.
While the tournament is open to all those interested, players need to have a full team to participate. That means a total of six players, including the sub. Those who don’t have a team can go to the game’s official Discord to form one with others who also want to join. You can read everything you need to know about the tournament here.
Going back to the game, developer Koza Games claims that it is “a modern gamer’s MOBA.” Just how modern you ask? Well here’s what Koza had to say about that:
- The game has an absolutely ridiculous champion roster along with a robot janitor named Jan Itor, the gods’ Arbiter of Destruction. All champions come with creative and modernized kits that are just plain fun to play.
- It’s simple to learn but full of depth on every level, including an intuitive item system that removes complex recipes while retaining flexibility.
- “Augments” allow a champion to be played multiple ways which increases variety without increasing the learning curve.
- Rogue-lite “Blessings” remove the boring objective dance and give teams a chance to vote on team-wide buffs or mini-game events.
Circuits and Shields is developed exclusively on PC using Unreal Engine 4. The game is set to be released in September 2022 through Steam. So far, no other specification has been revealed except that it needs Windows 10 to run.