For CD Projekt Red, focusing on the first-person aspect of Cyberpunk 2077 is a priority. It is worth noting that the upcoming open-world RPG game made headlines after the studio revealed that the title would be locked into a first-person view.
According to level designer Max Pears, the developers are using all their resources to focus on the first-person feature of the game. And in case you did not know, this element will also cover most of the game’s cutscenes.
Clearly, the focus on introducing a first-person element into Cyberpunk 2077 is a bold move from CD Projekt Red. It is a significant departure from a studio known for developing the critically-acclaimed The Witcher series. The franchise, in particular, all offered third-person cutscenes where you could see what your version of the protagonist, Geralt, looked like and how he would to respond to certain cues.
There is no doubt that Cyberpunk 2077 is going to be one of the biggest releases come 2020, especially since it has been years in development. Even more so, it follows the massive success of The Witcher 3: Wild Hunt, a title deemed to be the best western RPG ever developed.
With expectations high, CD Projekt Red has worked on introducing a variety of changes to its go-to formula for developing video games. For instance, Cyberpunk 2077 is expected to offer character customization that steer clears from gender choices altogether. This feature alone gives you a diverse representation of who you want your character to be.
In addition, the upcoming title is paced to offer more variation in terms of combat options. As a matter of fact, the studio teased that the game’s combat options, which will feature stealth and tech options, will be more varied than the popular The Witcher series.
It is still too early to assume, but it seems Cyberpunk 2077 is shaping to be a great game. And despite the controversies it faced over the past few months, CD Projekt Red has managed to remain consistent with the development of the game.