It seems that those who were waiting for Diablo Immortal this year may have to wait longer. Blizzard announced recently that the game is pushed back to the first half of next year.
According to the devs, they’ve received a lot of feedback and information that they can use to improve the game. However, implementing the necessary changes takes time, and that is why the original 2021 timeframe will not be realized.
So, what exactly are these changes that the devs are talking about?
Raids and Bounties
One of the biggest changes expected in Immortal is the addition of Raids in the Helliquary system. Bosses in the Helliquary will be more challenging and would require eight players to take them down.
Aside from that, you can take on some bounties, and the good news is you can get bounties with objectives that can be done in the same zone.
In addition, Challenge Rifts will be more rewarding as you can get upgrade materials that you cannot acquire anywhere else.
The Battleground
The devs are also planning to improve the game’s PvP system. They will look into balancing the classes and evaluate how they could improve matchmaking.
The Cycle of Strife is also expected to be a part of the game. This is a faction-based PvP activity where you need to swear allegiance to a faction to battle the rival group. The devs will optimize this feature, though the exact details were not disclosed.
Controller Support
Some people are uncomfortable playing games as high-octane as Diablo Immortal on mobile devices . So, the devs are thinking about adding support for third-party controllers.
While they are going to improve the touch controls, adding controller support would make the game more accessible to more people.
Improved Character Progression
It seems that the developers will implement Paragon levels in Diablo Immortal. For those who do not know, Paragon Levels are unlocked once you’ve reached the max level. This will further increase your character’s power by getting additional stat bonuses and unique perks.
The concept was first introduced in Diablo III but some improvements can be expected, like unlocking more difficult challenges or acquiring more powerful items the higher Paragon Levels you achieve.
Even though improving the Paragon system is a welcome change, you might not like the idea of a Weekly XP Cap. The devs plan to implement this as a way of discouraging you to play a potentially unhealthy number of hours per week.
To compensate, bonus XP will be granted to those who play less often. In addition, the devs may implement a global cap that increases over time, which should help those who are late in playing the game to catch up with the rest.
The developers are likely going to add more improvements to the game before its release in 2022.
So, how do you feel about the game being delayed until next year?