The top-down strategy and tactics game Door Kickers 2: Task Force North has a new update that brings QRF to the game.
QRF stands for “Quick Reaction Force,” which refers to a military unit capable of responding rapidly to developing situations. In Door Kickers 2: Task Force North ’s latest update, new missions are added that showcases the QRF. Are the Allied Operators in danger of being overrun by the enemy? You can move to the scene and bring them back safely. Is a friendly drone gunned down in enemy territory? You can have the team drop down and blow it up to prevent enemies from taking sensitive information.
On top of that, the game’s mission builder allows you to create similar situations that exhibit the QRF pattern, including rescuing survivors, blowing up sensitive equipment, or both.
The latest update implements some improvements and bug fixes as well. Aside from the new detailed mission results screen, you will find that the camera now focuses on mission-ending events instead of trivial things.
The rest of the changes can be found below:
- 4 new maps
- New mission type: Quick Reaction Force
- Redesigned in-game tooltips
- Improved Random Mission Generator (more variety, fewer bugs, faster)
- Improved visuals for UI and fonts when running the game in lower resolutions
- Improved enemy ambush and look positions (should no longer shoot at walls when suppressive firing)
- Added option to always show sussy areas when playing concealed
- Decreased the path collision radius of humans
- Audio will now auto-switch to the current output device, without the need of restarting the game
- When dead people drop firearms, they will be dropped with all attachments (used to be only base weapon)
- Rescued troops/VIPs will be allowed control to the one that saved them (instead of server-only as before)
- Fixed being able to trigger other players' GoCodes
- Fixed a crash
- Less bandwidth usage
- Fixed friendly troops sometimes lowering their weapon with no valid reason to do so
- Fixed TAB not always toggling correctly between visible paths
- Fixed incorrect/different order of actions on saved plans (on doors etc.), especially in coop
- Fixed still showing Danger Areas if no concealed troops were deployed
- Fixed Sprint auto-stopping when running into VIPs
- Fixed saved games becoming corrupted in certain situations
- Fixed VIP rescue missions failing when troopers are killed but the ambassador is still controllable
- Fixed enemies not picking up dropped weapons once they surrendered
- Fixed bug where Santa hats would jump over things too fast
- Fixed camera movement speed being FPS-dependent
- Fixed saved plan allowing you to interact with objects that would spawn in a different place than initially planned for
- Fixed a case where you could get stuck on Jump actions
Door Kickers 2: Task Force North July 5 Update is available on PC.