Dune: Spice Wars received a meaty update yesterday that brought a ton of content. New spaceships were introduced along with two new resource types. The AI in all difficulties saw improvements, and the single-player mode received a New Solo vs. AI Kanly game mode.
The update also made massive performance optimizations and added new visual effects for in-game and the Lobby/Main Menu. A new neutral enemy called The Renegades is introduced. They will take control of neutral villages and launch raids on the player. Killing them will grant players the newly-added Guild Favors resource.
The highlights of the update are mentioned below.
- Hawk: A small spacecraft with rapid fire
- Kraken: A frigate that can transport ground units
- Harpy: A small spacecraft with a powerful AoE attack
- Overlord: A frigate that controls small but powerful flying drones
- Banshee: A small stealth spacecraft that also damages supply
- Wraith: A frigate that damages the health and supply of ground units in a large area
- Spire: A fully armed and modified Ornithopter
- Altar: A big aircraft that can receive up to two improvements
- Hammer: A slow spacecraft with large AoE attacks, great at shredding armor
- Cronos: A frigate with a large powerful AoE attack that regenerates its health out of combat
- Guild Favor (for every faction but Fremen): An expensive new resource that is necessary to deploy your spaceships
- Machine Scrap (for Fremen only): Destroying mechanical units and pillaging villages give scraps that can be used to build airships
- The projectiles of military units were reworked to add spectacle to fights, with more interesting trajectories and effects
- Projectiles are much smoother in multiplayer
- Missile batteries and main bases now use the new system and fire multiple missiles
- As the game progresses, Renegades from the Faufreluche system will appear and take control of neutral villages
- Once renegades have taken hold, they will periodically launch powerful raids on players
- Killing Renegades provides Guild Favors
- Requires the Barrack building in the Main Base
- Customize the gears of your military ground units
- Enhance your units with a trade-off to match your playstyle
- Allows for the deployment of Spaceships
- Exchanges Resources for Guild Favors
- Unlocks Guild Proposals, special events that will get you Guild Favors in large quantities.
- Allows for the construction of Airships
- Allows for the production of Machine Scraps by destroying mechanical units
- NEW Unlimited multiplayer pause option
- NEW Players conceding are now replaced by an AI
- NEW You can join a lobby using its private code
- Ornithopters set to Auto Recon on game start will now automatically recon the first Spice village
- Autorecall and autodeploy now take into account the harvester's life points
- Added Open CHOAM Market keybind on “U” (can be changed in the options)
- Added the music theme for House Corrino
- New alerts sounds
- New menus sounds
- New Singleplayer menu
- New operations UI shortcut (you can now click on an empty slot to start a new mission)
- Bigger alerts
The Dune: Spice Wars Air & Sand Update addressed around a dozen bugs as well. You can read about them in great detail via Steam.