CD Projekt RED officially released the first expansion for GWENT, the Crimson Curse. The expansion adds five new leaders and at least 100 cards to the game. Crimson Curse also brings balance tweaks to the cards already available.
One major change was reworking the card shader so that it would have different lighting behavior during gameplay. In particular, this rework makes the card art even more vivid. Another change is that instead of the “shimmer” effect, premium cards now have a glittering border effect.
Gwent Crimson Curse Patch Notes
New Features
- New Monsters Leader: Dettlaff van der Eretein
- New Nilfgaard Leader: Anna Henrietta
- New Northern Realms Leader: Queen Calanthe
- New Scoia'tael Leader: Dana Méadbh
- New Skellige Leader: Svalblod
- New page in the Reward Book for new Leader Trees
- 101 new cards from the Crimson Curse expansion
- Card abilities that trigger from damage and boost effects will not be triggered by abilities that "set" a unit's power.
- Visual changes to card status icons.
- Visual changes to icons for Order and Charge abilities.
- Letting your turn timer expire 4 times during a single game will cause you to auto-forfeit.
- 57 new Contracts - subdivided as follows:
- 44 General (for new CC keywords)
- 11 Mastery (for CC Leaders)
- 2 Arena (for CC cards)
- Added audio feedback for applying and removing card statuses.
- Cardbacks can now be rotated in the cardback selection screen.
- Ambient sounds for game boards can now be heard in the game board selection screen.
- In the Shop, press and hold the shoulder buttons on gamepads in order to add and subtract from the total keg amount you would like to purchase with Ore.
- The Lock status no longer removes other card statuses and no longer remains on cards after entering the graveyard.
- Cards with the Doomed status are now Banished when they leave the board rather than after entering the graveyard.
- A new card type called "Strategem" has been added. Cards of this type cannot be targeted by any other cards. This card type currently applies only to Tactical Advantage.
Neutral
- Alzur's Double-Cross provision cost changed from 10 to 9.
- Avallac'h: Sage's power changed from 2 to 1 and his provision cost changed from 12 to 11.
- Caretaker's power changed from 3 to 2 and his provision cost changed from 12 to 14.
- Chironex's Deploy damage amount changed from 4 to 3.
- Unicorn's Deploy boost amount changed from 4 to 3.
- Commander's Horn boost amount changed from 3 to 2 and its provision cost changed from 14 to 11.
- Duda: Agitator and Duda: Companion (special cards Spawned by Zoltan: Scoundrel) now have the Doomed status.
- Eskel's power changed from 3 to 2 and his provision cost changed from 7 to 8.
- Lambert's power changed from 3 to 2 and his provision cost changed from 7 to 8.
- Vesemir's power changed from 3 to 2 and his provision cost changed from 7 to 8.
- Hanmarvyn's Blue Dream provision cost changed from 11 to 13.
- Nivellen's power changed from 5 to 4 and his ability changed to: "Deploy: Move 3 adjacent units to their other row".
- Roach's provision cost changed from 9 to 10.
- Royal Decree's provision cost changed from 12 to 11.
Monsters
- Eredin Bréacc Glas's provision bonus changed from 15 to 16 and his Leader ability changed to: "Order: Boost a unit by 4 and give it a Shield."
- Gernichora's provision bonus changed from 13 to 11.
- Whispess: Tribute's provision cost changed from 10 to 9.
Skellige
- Crach an Craite's provision bonus changed from 17 to 16 and his Leader ability can now only target enemy units.
- Birna Bran's provision cost changed from 8 to 10.
- Ermion's provision cost changed from 10 to 9.
- Heymaey Skald's power changed from 4 to 3.
Northern Realms
- Queen Meve's provision bonus changed from 17 to 16.
- Keira Metz's provision cost changed from 10 to 9.
Scoia'tael
- Brouver Hoog's provision bonus changed from 15 to 14.
- Isengrim's Council provision cost changed from 10 to 9.
- Paulie Dahlberg's power changed from 5 to 6 and his ability changed to: "Order: Boost the unit to the left by 2, or give the unit to the right a Shield."
Nilfgaard
- Morvran Voorhis's provision bonus changed from 18 to 17.
- Ceallach Dyffryn's power changed from 5 to 3 and his ability changed to: "Deploy: Purify all allied units on this row."
- Ability of Cow Carcass (unit Spawned by Rot Tosser) changed to: "Doomed. Spying. On enemy turn end, give adjacent units Poison and destroy self."
- Rot Tosser's power changed from 2 to 3 and its provision cost changed from 7 to 5.
-Vattier de Rideaux's provision cost changed from 12 to 11.
A list of the game fixes is available on the Crimson Curse page.
In celebration of this first expansion, players who log in to the game will get one Crimson Curse keg. This offer is available until April 4 at 6 a.m. EST.