Mass Effect: Andromeda Update 1.08 Patch Notes: Jaal's Sexuality Is Now Flexible

Mass Effect: Andromeda's 1.08 update allows male Ryders to romance Jaal
Mass Effect: Andromeda's 1.08 update allows male Ryders to romance Jaal BioWare

Mass Effect: Andromeda’s latest patch has released, and it includes a bunch of bug fixes and other tweaks. However, the biggest news is that this update allows a male Ryder to romance Jaal. There have also been changes in the dialogue for the character Hainly Abrams.

Additionally, the character creator has expanded again. Expanded options like two new heads, new complexions and a greater range of skin tones are now available to pick when creating your own Ryder. All hairstyles have also been unlocked for both sexes and a new bald option is also available. Players can also change appearances mid-game while on board the Tempest.

Multiplayer is also getting a few changes as well, with most of these changes being minor technical tweaks and fixes.

Single player

  • Ryder’s appearance can now be changed onboard the Tempest

  • Expanded the range of options available in the character creator

  • Jaal can now be romanced by Scott Ryder

  • Dialogue for Hainly Abrams was adjusted to change the flow of personal information she discusses with Ryder

  • Fixed issue with Nomad upgrades Shield Crafting quest

  • Nexus level and cryo pod points are retroactively granted

  • Vendors now carry weapon mods for Level 60-71 players

  • Vendors now sell weapon augmentations for automatic fire, burst fire, and single-shot fire

  • Improved clarity of descriptions for augmentations

  • Plasma Charge system now works properly for shotguns

  • Beam Emitter augmentation now causes guns to fire a constant beam with scaling damage based on the weapon’s damage per second

  • [PC] Added experimental support for Dolby Vision™ technology

Multiplayer

  • Stealth Grid challenge now increments properly

  • Fiend no longer sprints when within 10 meters of target, and will decelerate to base speed

  • Enabled movement correction during Fiend attacks to reduce incidence of players seeing Fiends attacking in the wrong direction

  • Improved movement prediction for some enemies in tight spaces to reduce appearance of teleportation

  • Fixed issue that prevented melee attacks if the revive icon was near center screen

  • Fixed issue where ammo pick-up audio incorrectly played

  • Fixed issue where Backlash could malfunction while moving

  • Using Stealth and Recon Visor together no longer increases duration of invisibility for Turian Agent

  • Fixed issue where weight reduction modifications wouldn’t reduce weight

  • The Revive Pack Transmitter now displays the revive radius in the loadout screen

  • Equipping the Cobra RPG now interrupts reloading

  • Player turns to Adhi when getting synced to avoid teleportation issue

  • Fixed issue where enemies would occasionally enter T-pose when hit

  • Improved visual and audio cues for player ready status in Multiplayer lobbies

  • Added “Lights” option to customization options

So what do you think? Are you excited about any of the changes coming to Mass Effect: Andromeda? What other fixes do you hope get included in the next update? Let us know your thoughts in the comments section below.

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