In a recent interview with Eurogamer, the developers of the Metro games, 4A Games, discussed the remarkable Switch ports of Metro 2033 and Metro Last Light. In the same interview, the developers also expressed their excitement regarding the spec reveal of next-gen consoles.
The CTO of 4A Games, Oles Shishkovstov, was asked for his views on these spec reveals, to which he responded that the game studio will be dropping the old-fashioned trends in favor of ray tracing for both Xbox Series X and PS5.
"We are fully into ray tracing, dropping old-school codepath/techniques completely," Shishkovstov told Eurogamer. "Internally we experimented a lot, and with spectacular results so far. You will need to wait to see what we implement into our future projects."
Even though Shishkovstov is pretty impressed with all the publicly-known features of the upcoming consoles, he is very much excited to know the features that might still be in the pipeline. When asked about the hardware on next-gen consoles, he said, "I am more excited for not yet publicly revealed things."
Seeing from the works of 4A Games and how it approaches the relatively new ray tracing technology, we can expect the studio to come up with some of the most photorealistic titles in the future. In Metro Exodus alone, the studio leveraged the power of ray tracing to create much more realistic scenes. The indoor scenes were further enhanced using RT technology in its Two Colonels DLC. In the latest DLC, Sam's Story, which features both indoor and outdoor locations, ray tracing has been implemented exceptionally well to both areas.
It is rumored that both Xbox Series X and PS5 will be powered by a custom-built AMD processor, leveraging the power of Zen 2 and RDNA 2 architecture. The news recently became an official announcement when Microsoft revealed the tech specs for the Xbox Series X, which is indeed powered by the same CPU setup.
Some rumors also suggest that Xbox Series X is going to pack a more serious punch than the PS5. Recently, we also covered that the Xbox Series X could be featuring dedicated hardware audio acceleration to improve upon audio immersion.
Do you think ray tracing is the future of photorealistic gaming? Let us know in the comments below.