Microsoft Flight Simulator is just a few weeks away from launch and Jorg Neumann, the Head of MFS, has confirmed that the game will be getting VR support.
When Microsoft Flight Simulator was revealed a year ago, Asobo Studio was not thinking about implementing VR in the game. However, with enough requests coming in for VR support, the studio decided to go along with the idea. In an interview last year, Neumann said that the team would try its best to offer VR support for Microsoft Flight Simulator. It is good to see that Asobo Studio was able to accomplish that.
Even though Microsoft Flight Simulator is set to get VR support, the feature won't be available at the launch of the game. Neumann stated that the VR support for MSF will be in tandem with the launch of the HP Reverb G2 headset. HP is designing the Reverb G2 in collaboration with Microsoft and Valve, but there isn't a specific release date yet. All we know is that the headset is set to arrive this autumn. Neumann did not mention other VR headsets that will be compatible with Microsoft Flight Simulator.
Neumann also mentioned that playing the game in VR mode will enable players to immerse themselves into the world and look around the accurately designed cockpits. VR for Microsoft Flight Simulator will only be available on wired headsets as standalone VR devices aren't powerful enough to run the simulator.
Earlier this week, Asobo Studio also announced that Microsoft Flight Simulator will support TrackIR. Unlike VR support, TrackIR is currently available in the beta version of the game. The beta for Microsoft Flight Simulator will properly start today.
Microsoft Flight Simulator will be launching on Steam, Microsoft Store, and Xbox Game Pass on August 18. Many fans already have high expectations from the game and we are hoping the Microsoft Flight Simulator will be able to keep up with them.