Developer BetaDwarf added two new cards to Minion Masters, courtesy of Update 1.46. The new cards in question are Rendrath the Deathless and Ghast.
Rendrath the Deathless is a new legendary card in Minion Masters with a special effect where enemies that he attacks are inflicted with Rendrath’s Mark. When these enemies are killed, they become subservient minions he can control. The minions only have 50% of their max HP and damage, so they’re less powerful than their original forms. They are also cursed, meaning they lose 3% health every second. Nevertheless, they're still impactful and can potentially change the tide of battle.
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Following the theme of bringing loyal minions to life, Ghast is another new card added in Update 1.46 having a similar ability. When an enemy minion dies nearby, this card raises a skeleton from its corpse to aid players in battle. This effect has a five-second cooldown.
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Patch Notes
- No longer heals team mate Minions
- Perk 2 healing 15 > 20
- Kill threshold: 400 > 450
- HP 120 > 140
- Attack Cooldown 2 > 1.9
- Duration 3 > 4
- Note: Most cards using the Frozen mechanic are underperforming, and at 3 seconds the mechanic seems a little underwhelming and uninteresting.
- Gains Haste instead of Rage
- Elite Swarmer > Flightless Dragon
- Note: It is now less punishing in terms of health lost when you get this option and their offensive output is significantly higher, so this should result in a sizable buff. However, whether it’s actually easier to gain the needed value from playing the card remains to be seen.
- Arcane Spheres 2 > 4
- Mark an area and fire sparks 1 at a time at the area
- Mana 5 > 6
- Leggo count 0 > 1
- Xbow Dude count 3 > 2
- Removed from random pool
- Moves faster over time, starts at 4 > 16 (hits max speed at opponent tower)
- Damage 80 > 90
- Mana 6 > 5
- Copies 3 > 1
- Spawns 5 Skeletons over the duration
- First Skeleton spawns immediately
- Only Spawns skeletons when there is an enemy in the area
- Also immobilize ground Minions
- Duration 10 > 7
- Accursed Ascension: +3 seconds, +3 skeletons
- Mark an area and fire sparks 1 at a time at the area.
- No longer shields flyers
- Jump Distance 7 > 6
- Fixed Flightless Dragons occasionally not gaining rage when behind on health.
- Fixed units spawned from Blind Date occasionally trying to ascend to a higher plane of existence
- Fixed ground melee minions affected by Net Blaster suddenly being able to attack flyers.
- Made Spelldancer’s barrage area indicator only appear when she would activate.
- Removed Apep’s swirling projectiles.
Minion Masters Update 1.46 is available on Xbox One and PC.