PUBG revealed that its PC Update 5.2 is officially live. The update introduces the new Spike Trap item, which should be a go to vehicle stopper for many. Vikendi has also been updated. The changes make the map even more appealing to those who prefer to fight at long range. An interesting addition that players are sure to love, though, is the new Way Point feature.
Spike Trap
Update 5.2 adds the Spike Trap, which punctures the tires of vehicles that run over it. While this may appear exciting, the Spike Traps only punctures the tires and doesn't do damage to the vehicle's overall health. In addition, the Spike Trap can only damage one vehicle before it disappears. Finally, once the Spike Trap is laid, it can't be picked back up.
Get the update and start laying those traps.
Way Point Feature
A new feature that should help teams come up with better strategies is the Way Point feature. Basically, it lets players add points on the map and informs team members on where to go. In Duo/Squad Mode, when a player places Way Points, they appear on the map with a Radio Message.
Vikendi Cleanup
As mentioned, the Vikendi map underwent an update with snipers in mind. This should make it even more appealing to long gun hunters. In addition, more vehicles are going to appear on the map. Changes include:
- Improved terrain
- New roads have been added to reduce the difficulty of moving through certain snow-covered areas of Vikendi.
- Along with the roads added, the amount of vehicles across the map have increased and locations adjusted.
- A cold front has moved in and the river around Castle has frozen over to allow you to navigate that area more easily.
- Located at the center of Vikendi, Mount Kreznic consists of various terrain types which are difficult to navigate, due to how steep the mountain is. To improve this, the overall height of the mountain has been lowered.
- Vikendi terrain in many areas is very flat, making it difficult for players to hide or take cover when encountering enemies. To improve this, more variance was added to terrain height in areas across the map.
- Improved towns in Vikendi
- A few of Vikendi’s towns were seldom visited due to complex structures or not enough loot. Adjustments to these areas:
- Volnova has been reshaped in general. Major buildings and driving routes have been modified.
- Item spawn counts in Peshkova have increased.
- Garages where vehicles are spawned in Trevno have been relocated to allow easier escape after looting.
- Some buildings have been removed or replaced with different buildings to improve gameplay. The field of vision gained from high buildings has been adjusted, through structural changes.
- A few of Vikendi’s towns were seldom visited due to complex structures or not enough loot. Adjustments to these areas:
- Improved gameplay balance
- Blue Zone balance on Vikendi has been adjusted so that players can set up strategies using more varied routes
- The size of early safe zones has increased.
- Speed of early Blue Zones has increased.
- The size and speed of mid and late-game Blue Zones remain similar to previous updates.
- The randomness of Blue Zone locations throughout the match has slightly increased.
- The size of early safe zones has increased.
- To reflect player feedback on insufficient vehicle spawns on Vikendi, the overall number of vehicle spawns have been increased.
- The location of vehicle spawns has been modified in accordance to the new Blue Zone balance.
- Blue Zone balance on Vikendi has been adjusted so that players can set up strategies using more varied routes
You can read the rest of the changes in the PUBG 5.2 update here.