Star Citizen 3.0 PTU Update Released To Fix Ship & Cargo Bugs

Star Citizen’s Caterpillar is just one of a few ships tweaked in the latest 3.0 update. The new patch also ensures cargo features function properly. Star Citizen is in alpha for backers on PC.
Star Citizen’s Caterpillar is just one of a few ships tweaked in the latest 3.0 update. The new patch also ensures cargo features function properly. Star Citizen is in alpha for backers on PC. Cloud Imperium Games

Star Citizen ’s 3.0 PTU alpha build received a new update today, and the official patch notes detail everything Cloud Imperium Games’ most passionate explorers will find in the new version. There’s nothing truly massive in this incremental fix, but if you had issues with your Caterpillar, Mustang or Cutlass, this should be a welcome tweak.

Focus Feature Updates - Patch 3.0.0af PTU.677618

Universe

  • Removed trash from in front of Levski market and swapped out Dumper’s clerk for one with stable hair.

UI

  • Updated cursors for interactions on various ships
  • Added audio for inner thought prompts.

Ships and Vehicles

  • Pressing “F6” now completely powers down your ship.
  • Balance pass on item 2.0 components, notably shields.

Bug Fixes

  • Fixed permanently open doors at Garrity Defense.
  • Fixed atmosphere issues in the command module of the Caterpillar.
  • The automated turrets should now properly function.
  • Entering the pilot seat of the Mustang Gamma/Omega should no longer teleport the player underneath the ship.
  • Fixed an atmosphere gap in the Cutlass where the cargo hold met the cockpit area.
  • Fixed an issue in the Starfarer where when a second player sits in a seat all MFDs turn off until power is cycled.
  • Quantum travel entry sounds should now play for the Gladius.
  • Updated texture streaming to fix some issues with moon surfaces.
  • Refactored how impact damage is calculated to fix high damage for low speed player impacts.
  • Set escort missions to spawn Constellation Aquilas and changed navpoint markers.
  • Fixed objective update spam and re-ordered missing crew list to be more logical.
  • Fixed missing audio from journals during the PI wanted mission.

Technical

  • Minor crash fixes.
  • Fixed the Arena Commander multiplayer mode entry crash.

Non-Focus Feature Updates

Cargo

  • Carryable commodity crates dropped from a destroyed vehicle will now appear in persistent data when placed inside of another vehicle.
  • Bug Fixes
  • Exiting the pilot seat of the 85x while landed should no longer trap the player inside the ship geometry.
  • Players should now be properly receiving score for damage in Arena Commander swarm modes.
  • Fixed various VFX and trigger issues with exploding objects in Star Marine.

Known Issues:

  • Content missing key elements:
  • User Interface
  • Insurance and Persistence
  • Internal Ship Docking
  • Comm System

Bugs, issues, and workarounds (W/A):

  • Items and ships placed in hangars are not persisting between sessions.
  • Vehicle customizer app on wrong MobiGlas button and not yet functioning.
  • Repaired wings don’t always restore weapons.

The Star Citizen 3.0 alpha PTU released last week, and it’s meant to demonstrate the game’s traversal mechanics as they apply to the larger Star Citizen universe. In simple terms, this is the first time backers are able to get a substantial hands-on feel for the game. While steady framerates are somewhat difficult to maintain on this unfinished code, the fan response has been fairly positive. This patch will hopefully make backers even happier.

This news arrives shortly after the conclusion of what was a very successful Around The Verse anniversary event. During the past few days, players received updates on about a dozen ships in CIG’s spacecraft pipeline. In fact, the celebration concluded by offering fans the chance to vote for the next big ship of the future.

There still isn’t much of a game buried in Star Citizen’s current 3.0 PTU build, but there’s lots of measurable progress to demo. Updates like the one described above showcase CIG’s continued commitment to improving the experience for fans.

Star Citizen is in alpha for Kickstarter backers on PC.

What do you think of this latest 3.0 PTU build? Are you pleased with how Star Citizen is shaping up? Tell us in the comments section!

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