There are some awesome fighting games dropping in 2018, but a new title coming to Steam and Humble Store will bring some serious quirkiness to the 2D fighting genre this February.
Them’s Fightin’ Herds is a brand new fighting game from Mane6 launching Feb. 22, witha cast of just four-legged animals duking it out in some over-the-top action. Cartoon producer and developer Lauren Faust’s cute and cuddly designs mesh together with a mechanically deep GGPO-powered fighter.
If you don’t believe us, check out the first trailer for Them’s Fightin’ Herds below.
Mane6's game launches at $14.99 with six characters. More fighters are on the way, which will introduce more playstyles to the roster. Each fighter DLC release will include additional unlockable cosmetics, modes and character specific story mode expansions.
Here’s everything players can expect from the upcoming fighting game.
- Unique Overworld Story Mode: Explore the world of Foenum and uncover secrets, costumes and special fights in an unprecedented RPG-style story mode! Speak to NPCs! Solve puzzles using your characters' unique ability! Eat apples!
- Visual Pixel Lobby: Online multiplayer lobby system uses the same style of overworld as Story Mode to allow all players to explore (read: goof around in) locations within the world of Foenum with other players. Customize your avatar with cosmetic items you collect through Story Mode AND Multiplayer PVP/PVE gameplay!
- Dynamic Music System: Rockin’ character themes that adapt in the heat of the battle makes every fight a treat to the players AND the spectators.
- GGPO powered netplay for the smoothest possible fighting game experience.
- More fighters are on the way, introducing more playstyles to the roster! Each fighter DLC release will include additional unlockable cosmetics, modes and character specific story mode expansions.
- Four-button Fighting: A-Light, B-Medium, C-Heavy, D-Magic.
- Magic System: Emphasize your character’s special abilities through a dedicated button and a unique resource.
- Juggle Decay: Opponents become gradually heavier during a combo, but ONLY after the juggle decay bar is filled. This manages combo length without imposing a hard limit. In addition, filling the juggle decay bar prevents standing infinites by removing the opponent's ability to remain standing for the rest of that combo.
- Enhanced Super Attack: Spend an additional meter to add utility to your main super attack with effects that stay true to the characters’ unique personalities and talents!
So what do you think of the upcoming Them’s Fightin’ Herds? Let us know if you’re going to check it out in the comments section below.