BioWare has unveiled a three month roadmap to detail the upcoming releases and updates to its latest game, Anthem.
Officially launched on February 22, Anthem may have a RPG feel, but BioWare describes it as an action-adventure game that runs as a live service. In Anthem, players take the role of a Freelancer, a group of adventurers who wear powerful exosuits called Javelins in order to defend humanity from the threats that lie beyond the wall of their cities.
BioWare released a day one patch which addressed issues related to load times while also updating the abilities of Javelins. The full patch notes can be viewed here.
In a statement, BioWare Head of Live Service Chad Robertson said that the patch reflects feedback from players and it was mainly a result of listening to them. He added that now that the first patch is out, the company has "a growing list of improvements we’re evaluating for the future."
Currently, there are three in-world events available to players: Outlaw Outrage, There Be Giants, and Shaper Surge. These are all freeplay events.
March marks the beginning of the Anthem post-launch roadmap, with the release of Evolving World. Outlaw Outrage and There Be Giants will make a comeback during this release. Players also get the chance to earn new cosmetics and rewards. This also marks the starting Phase I for Anthem's Legendary Missions.
April's updates are titled Stronger Together, and feature seven freeplay events. One of these is the return of Shaper Surge. In April, players will get to experience a new progression system and new rewards. Legendary Missions - Phase II will be available as well as the Weekly Stronghold Challenge. April also sees the release of Leaderboards and Guilds.
May introduces Cataclysm, which offers new rewards, new missions, and a new freeplay event.
Robertson revealed that as a gamer he is “excited by what we’ve created with Anthem and the promise it carries for a long future behind the game’s lush world, immersive lore, rich characters, and core gameplay.” He also said that speaking as a developer, he “ know[s] we’ve worked hard to strike a balance of engaging BioWare story combined with fun action-gameplay and multi-player progression; I also know how much more we want to bring to the game.”