Call Of Duty: Infinite Warfare has just been updated, and the latest patch notes reveal significant changes for Kill Trading, playlist rotations and Zombies . Read the full changelog below to get the complete rundown.
NEW FEATURE
- Kill Trading: In June of this year, we enabled Kill Trading in public matches. Doing so gave us the ability to test this feature on a large scale. Since then, we’ve heard a lot of player feedback, and have seen a few unforeseen effects on the Scorestreak system and Hardcore modes, so we’ve decided to remove the feature from public playlists today, Friday, July 14. However, you’ll still be able to access the feature in custom matches.
GENERAL FIXES AND WHAT’S NEW
- Genesis is now back in rotation
- CTF has been removed and Epic Gun Game has been added (thru July 21)
- Weapons
- Hailstorm – Ordinance: Akimbo rate of fire has been reduced to match the rate of other pistols
- M.2187: Fixed issues with some challenges not working as intended
- M.2187: Adjusted the Smart Show attachment from 8 to 5 pellets (does not change the effectiveness of the attachment)
- Players were able to join the Competitive playlist using FTL Payloads and Traits (Phase Shift, Perception, and Super Charge), which are now restricted to match the CWL ruleset
- Uplink: Fix for an issue where the drone could fall between the hay stacks outside of the barn and force a time out on Throwback
- Added the Proteus, Trek-50, and M.2187 to Gun Game and Epic Gun Game
- Fix for players being able to use the secondary modes on hybrid weapons like the Type-2, RPR Evo, and the EBR-800 in the Competitive playlist
- Various map fixes
ATTACK OF THE RADIOACTIVE THING (PS4)
- Pack-a-Punch Axe now track progress correctly for bounties
- Traps now correctly track progress for bounties
- Charges fuses can now be turned in while holding an upgraded weapon
- Various weapon bug fixes (Proteus, Volk)
The major issue to talk about with this update is the dialed-back nature of kill trading. For those who don’t know what kill trading is, it’s essentially a networking system designed to level the playing field for those with poor connections. Prior to an update at the beginning of June , if shots were fired by two opposing players at the exact same time, the one with the fastest connection would emerge victorious. However, with kill trading enabled, players who had initially won their firefight would instantly die as well once the server caught up to the slow connection.
For a game like Call Of Duty that depends on low time-to-kill and Scorestreaks, having so many players trading zeroes in firefights meant a severe balance disruption in public lobbies. Now kill trading is only accessible to those who truly wish to have it in private matches.
Call Of Duty: Infinite Warfare is available now on PS4, Xbox One and PC.
Was Infinite Warfare multiplayer restored by this update? Are you enjoying the latest Zombies chapter? Tell us in the comments section!
- Cool weapons
- A decent campaign story
- Zombies is as fun and weird as ever
- Multiplayer is too much of a grind for good weapons
- There's not much originality in the entire package.