Elden Ring, the recently released FromSoftware's magnum opus, has received a patch today. Update 1.03 brings several balancing changes to the game. Multiple tweaks to NPC have been made and a few dozen bugs are squashed.
Night background music has been added for a couple of open field areas. Jar-Bairn NPC has been added and the drop rate of Smithing Stone is increased for some enemies. Shield’s effectiveness is improved as well.
Additional Elements Added
- Added a function to record an icon and the name of an NPC on the map when you encounter that NPC.
- Added NPC Jar-Bairn.
- Added new quest phases for the following NPCs: Diallos/Nepheli Loux/Kenneth Haight/Gatekeeper Gostoc.
- Added some summonable NPCs in multiple situations.
- Increased the number of patterns of objects player can imitate when using Mimic’s Veil.
- Added night background music for some open field areas.
Balance Changes
- Increased the drop rate of Smithing Stone for some enemies.
- Added Smithing Stone to some early game shop lineup.
- Increased shield’s effectiveness.
- Increased the damage for all offensive cracked pot items.
- Increased the damage for the following items: Spark Aromatic/Poison Spraymist.
- Increased the effect duration for the following items: Uplifting Aromatic/Ironjar Aromatic.
- Increased HP healing for Torrent when using the following items: Rowa Raisin/Sweet Raisin/Frozen Raisin
- Reduced FP consumption and increased the damage of the following sorceries: Glintstone Cometshard/Comet/Night Comet
- Increased the damage of the following sorceries: Gravity Well/Collapsing Stars/Crystal Barrage
- Decreased FP consumption of the following sorceries: Star Shower/Rock Blaster/Gavel of Haima/Founding Rain of Stars/Stars of Ruin/Greatblade Phalanx/Magic Downpour/Loretta’s Greatbow/Loretta’s Mastery/Carian Greatsword/Carian Piercer/Shard Spiral
- Raised projectile speed and range of Great Glintstone Shard
- Decreased Ash of War, Hoarfrost Stomp's damage and increase cast time.
- Increased Ash of War, Bloody Slash's self-inflict damage while slightly lowering the damage and increasing the cast time.
- Decreased weapon skill, Sword of Night and Flame’s damage.
- Increased FP consumption and lower duration of Ash of War, Barricade Shield.
- Changed FP consumption timing of Ash of War, Prelate’s Charge.
- Decreased the damage of spirit summoned when using the item Mimic Tear Ash and changed the spirit’s behavior pattern.
- Other enemy and weapon balance changes
The patch also addressed a few dozen bugs. You can check out the complete patch notes to know more about them via the official site.
So what do you think? Are you interested in any of these changes? Have you been playing Elden Ring recently? Let us know your thoughts in the comments section below.