Minecraft Snapshot recently received an update that added Goat Horn and some balancing changes to the Warden. These changes will only make their way into the live server after they are fully tested.
Goat Horn
Goats will now drop Goat Horn when they ram into a tree or any naturally spawning hard surfaces, such as Logs, Stone, Packed Ice, Iron Ore, Copper Ore, and Emerald Ore. These horns can be used to play loud sounds, and other players can just follow the sound to find the user. If you are unable to find Goat Horn naturally, you can just head to Pillager Outposts found throughout the world, and search the chests for Goat Horns.
Warden Changes
The Warden was introduced in the previous Snapshot update, and it was quite difficult to fight. In this update, the Warden’s ranged attack stats have been changed. It now deals 10 damage instead of 30, but its cooldown is now two seconds, previously five seconds. It may seem easy to counter now, but its ranged attacks also ignore armor and shields. So, avoid taking too many shots or you might not make it out alive.
Minecraft: Java Edition Snapshot 22w17a
- Texture Z-Fighting at Wolf/Dog/Cat snout
- Illager/(zombie) villager/witch robes don’t render the last two rows of pixels
- Leather cap texture overlay doesn’t align correctly
- Cleric collar z-fighting
- Ores no longer drop experience when blown up
- Landing entities such as minecarts and armor stands trigger sculk sensors but boats do not
- Boats ridden over wool are detected by sculk sensor
- Projectiles landing on wool trigger sculk sensors
- Sculk sensors are not activated upon backward movement in a boat
- Sculk sensors are not activated upon entities sliding on ice
- Weaponsmith zombie villager texture has leftover pixels from the regular weaponsmith texture
- Llama uses pre-1.14 chest texture
- Mismatches within (zombie) villager textures
- Savanna Zombie Villager missing a body texture
- Savanna villager body defines pixels identical to base villager texture
- Vindicator’s crossed arms element has miscolored pixels on the faces touching the other arm elements
- Iron golem has unused pixels in the texture
- Fence item model’s bars inconsistent with placed block
You can read more about the update here.