Sons of the Forest, an open-world survival game by Endnight Games Ltd, has received a major update today. Patch 7 brings a ton of cool new content, along with several improvements and balancing changes. Several dozen bugs and a few audio-related issues are addressed as well.
The patch added a new dirty/clean water system, where drinking dirty water will now inflict a small amount of health damage, whereas no such damage will occur when drinking clean water. Players can obtain clean water by boiling water or collecting it via a rain collector. A new end boss battle has been added, and a new cutscene will now play at the end of the game.
Players can now drive around the map using the newly-added Drivable Golf Carts. Dedicated servers are finally introduced alongside some new story note pickups. You can check out the rest of the highlights below.
Features
- Rifle
- Decorative frogs
- Animal head trophies
- Stone doorways, struts, windows and pillar detached placement
- New stone holder structure
- Window shutters
- Updated environment on East side of the map with more streams, waterfalls, lakes, ponds, cannibal villages, rope bridges and more
Improvements
- Stones now apply damage to things when thrown
- You can now attach stones or any length of log to ziplines rather than just full logs
- A held relocated structure is now thrown if the player opens their inventory
- Added new cat food visual
- Wall shelves can now store cooking pots
- Kelvin can now finish building stone fireplaces
- Improved look of burning sticks material
- Improved look of boiling water
- Improved performance of trees in winter
- Improved stone/rock text localization
- Cannibal winter clothes now burn when the bodies are burned
- "Collected" and "added to backpack" text when picking up items is now localized
- Added LOD support so that items in storage holders will disable when far away
- Fixed issue with armor pieces on shelves having expensive scaled mesh colliders
- Adjusted some duck landing spots on water that were over land
- Repairing floors no longer re-orders its planks
- Disassembling a Custom Effigy now takes the limb you are targeting instead of the last limb added
- It should now be easier to place furniture in crowded areas
- Improved player on fire visuals
- Added an idle variation to ducks and increased their drinking and eating rate when on lakes
Balance
- Added custom game setting to allow players to toggle the pausing of the world sim when in inventory
- Pausing in inventory now defaults to false in hard survival
- Demon boss reduced health and damage it delivers. Some attacks have longer cooldown and increased it's damage against structures
- Added additional ammo and health pickups to corridor before gold room
- Added rifle ammo chance to ammo cases
- Doubled strength of stone structures
- Gold Armor now reduces incoming non-demonic damage by 30%
You can check out the complete patch notes on Steam. Sons of the Forest can be purchased from there for $29.99.