If you've ever played a JRPG with poor English translation, you know how it can make or break your experience. As hard as you may try to enjoy a dramatic narrative, the awkward, broken English scattered throughout may cause tons of weird moments that make for hilarious playthroughs and memes. That's exactly the case with Ys VIII: Lacrimosa of Dana, which was meant to release soon for PC, but is now pushed back once again after a series of delays. Fortunately, its PC version's setbacks will not affect the introduction of the much-needed localization patch update for the PS4 and Vita on Jan. 30.
Originally, Ys VIII: Lacrimosa of Dana was expected to come to PC on Jan. 30, coinciding with a localization update that was scheduled to release as well. Now, Ys VIII studio NIS America has announced that the PC version is delayed once more. The official statement from NIS America, addressed to eager PC players, issues an apology as well as an explanation for the delay:
"Low framerate issues and memory leak problems were apparent from the earliest PC builds we received. To help combat these, we looked into the drawing processes, which lead to an overall improvement in performance. However, we are still encountering framerate drops in specific circumstances. The systems regulating these framerate issues are heavily reliant on the architecture of the original PlayStation 4 version and, as such, are not existent in PC architecture. The memory leak issues are somewhat less complicated and expected to be resolved this weekend. But in order to solve these issues, we have determined that we must modify the core level of data in the game."
The statement went on to quantify that the PC version was originally supposed to be a port, so efforts were made to keep from altering its core programming as much as possible in lieu of improving performance. After careful analysis, it was decided that couldn't be the case any longer.
"Once the changes from the relocalization efforts have been implemented at the end of this month, we will be moving development to an entirely different developer who will primarily focus on frame rate improvements as well as other PC optimizations. Once that process begins, we will monitor the progress and determine the release schedule. We will also be sure to give regular updates to our progress."
Unfortunately, there isn't a current timetable set up as far as when you might be able to pick up the PC version, but you are currently able to request a refund via Steam if you already pre-ordered the game. These new delays could understandably change your mind and you request for your hard-earned cash back.
If you want to play the game, you can still purchase it for PlayStation 4 and PS Vita. Stay tuned as the Sony gaming systems will receive a much-needed localization updates on Jan. 30.