Yuumi, the beloved magical cat in League of Legends, is finally reworked in the newly released Patch 13.5.
What Has Changed?
Back in January, Yuumi was nerfed to oblivion with most of her abilities reduced to nothing that made her useless. However, substantial changes were made to Yuumi’s kit in Patch 13.5. Does she have what it takes now to bring herself and her allies to victory? Let’s go over the changes.
Her passive, Feline Friendship, received a couple of notable adjustments. When Yuumi’s spells or attacks affect champions, she instantly heals herself for 25 to 110 (+15% AP) (levels 1-18). But what’s interesting here is that she also charges a heal for her allies.
When she attaches herself within the next four seconds, she brings that heal charge to her ally. If already attached, this effect occurs automatically. With the right timing, this heal can do wonders in times when an ally needs it the most.
Another significant change to her passive is that Yuumi now builds friendship with an ally champion she’s attached to. When this ally kills enemy champions and minions, the “Friendship score” increases. Up to a certain point, that ally will become her best friend and Yuumi’s abilities gain bonus effects when that happens.
Speaking of bonus effects, her Prowling Projectile is now always empowered when she is attached to her best friend. Hitting enemy champions with an empowered missile grants 10/12/14/16/18/20 (+10% AP) on-hit damage to her ally for five seconds. This damage is increased by up to 75% based on her ally’s critical strike chance. With this new effect, imagine what crit-based champions like Lucian and Caitlyn can do!
Due to the tweaks made to Yuumi’s passive, it’s understandable that “You and Me!” has its Adaptive Force and “Was UnfAery” effects removed in League of Legends Patch 13.5. Instead, Yuumi now gains an additional 10% to 20% heal and shield power based on her attached ally’s level. Furthermore, her best friend gains 3/5/7/9/11 (+4% AP) on-hit healing, which is affected by her heal and shield power.
What about Zoomies? Rather than providing healing to her allies, this ability now only shields them from damage based on 90/120/150/180/210 (+30% AP). On top of that, the 20% movement speed bonus granted to her allies lasts until Yuumi’s shield is broken or when it decays after three seconds.
So, what do you think? Does Yuumi’s rework in League of Legends Patch 13.5 enough to make her relevant again?