Mount & Blade II: Bannerlord received a small update today. Patch e1.6.4 brings balancing changes to multiple classes. It also fixes bugs on both single-player and multiplayer modes. The patch increased the cooldown for shouts to 2.0 seconds from the previous 0.4 seconds.
New weapons are added as well, including bows, two-handers, and shovels. Over 200 perk changes to multiple classes are made, and several crashing issues are squashed as well. You can check out the changes to classes below.
Changes
- Infantry
- Weapon adjustments
- Buffed some underperforming one-handed weapons.
- Nerfed many two-handed weapons.
- Added new melee-oriented perks for heavy infantry classes as well as replaced some existing ones.
- Heavy infantry classes now have better shields by default.
- Increased the combat speed for most heavy infantry classes.
- Decreased the combat and movement speed of shock troops (they still remain one of the fastest troop types in the game).
- Cost changes
- Voulgier (Vlandia) 120 -> 130.
- Legionary (Empire) 160 -> 150.
- Guard (Aserai) 120 -> 130.
- Ulfhednar (Sturgia) 120 -> 130.
- Further increased the cost of shock troops in team deathmatch and siege.
- Cavalry
- Couched lances will now disengage earlier on lower speeds.
- Many weapon adjustments to lances.
- All light cavalry now uses long spears by default. Light cavalry can now also upgrade into newly created cavalry spears.
- All heavy cavalry now uses lances by default.
- Slightly decreased the speed of horses.
- Reduced the charge damage of all horses.
- Decreased the armor values of all horse bardings.
- Increased all horse hitpoints.
- Cost changes
- Mounted Archer 150 -> 250 (only in team deathmatch and siege).
- Ranged
- Reduced the archers turning speed penalty while aiming.
- Made weapon switching after releasing missiles faster.
- Reworked the default bows of each class.
- Changed the characteristics of nearly every bow and crossbow.
- Reworked bow and quiver visuals of all items. Each arrow type now has its own “strong arrow” variation.
- Added many new bows as perks. Perk bows now offer similar damage but other advantages like draw speed, range, and accuracy.
- Increased damage of throwing weapons (throwing axes received an extra buff).
- Aserai Skirmishers now use Jereeds by default.
- Cost changes
- Wildling 120 -> 130.
- Aserai Veteran 160 -> 150.
The developer also released an update for the beta branch of the game. You can read the patch notes of both main and beta versions from the official website.