Assassin’s Creed Origins ’ map may cover a lot of ground to explore, but no details have been left untouched in the game. Everything you’ll see has been heavily researched by game director Ashraf Ismail and his team.
Ismail recently spoke to Game Informer about the landscape of Assassin’s Creed Origins . You’ll explore the world as Bayek, an assassin and Medjay. The cities are big and there is lots to explore, but Ismail says the most interesting parts of the game are the historical details you’ll encounter.
"Yes, there is the physical landscape and its diversity, but we needed the fauna that was there, the people who lived in Egypt represented well, the culture, the religion, the beliefs," Ismail told Game Informer . "And so there was a lot of effort done to bring in historians, to do the research—we spent years doing research and asking ourselves, 'How do we bring this world to life?' It was a concern for us that we wanted to do it respect and do it justice, because it's a wonderful culture. There's a lot of amazing influences that have lasted to this day."
Ismail went on to confirm the cities of Memphis and Alexandria are both “super organic” to the era. Alexandria is a bit larger in scale, but not by much. Ismail also confirmed that Assassin’s Creed Origins ’ map is twice the size of Assassin’s Creed IV: Black Flag , which had vast oceans to explore.
"Having said that, I don't think that the size of the city is what matters," Ismail told Game Informer . "It's really the content, the experience that you have inside of it—how alive that it is. And so we filled these locations with quests, actually making each city feel unique to itself."
Some of the missions in Assassin’s Creed Origins will include uncovering lost tombs, exploring Pyramids and learning about Egyptian culture. You’ll find stories about mummies, gods and pharaohs hidden throughout the game. There are fighting pits to test your wits. And the environments will be just as diverse. There are oases in the desert to find, and sights to see sights while traveling the Mediterranean Sea. There’s an abundance of wildlife native to the area and respective of the era.
You can check out Ismail’s full Game Informer interview below to learn more about the landscape. Player.One got a chance to play the Assassin’s Creed Origins demo at E3, which Creative Director of Ubisoft Jean Guesdo described as “3,000 years of history and mystery” for players to explore during the game’s unveiling at the Microsoft press conference . Check out our initial impressions of the game here . Assassin’s Creed Origins will be released on Xbox One and PlayStation 4 on Oct. 27.
Speaking of Black Flag , Ubisoft announced a new IP called Skull & Bones during E3 2017. Player.One also had the opportunity to chat with the game’s creative director, Justin Farren, about the pirating game. You’ll definitely experience a bit of Black Flag deja vu while playing Skull & Bones , but it’s not a carbon copy. Check out what Farren had to tell us about the latest Ubisoft project here .
- Map size allows for enjoyable exploration
- Excellent side quests
- Beautiful scenery
- Bayek’s story
- Weak Modern Day story
- Forgettable characters in some side quests