One of the more high-profile titles for the Nintendo Switch is Splatoon 2, the sequel to the surprise hit for the Wii U. While there are some things we do know about the upcoming shooter, there’s still a lot we don’t know.
Continuing its Nintendo Switch series of interviews, Famitsu spoke with Splatoon 2 producer Hosashi Nogami -- via Siliconera -- about the upcoming game and there was more revealed than expected.
When asked why Splatoon 2 was a sequel instead of an updated version of the first game, similar to Mario Kart 8 Deluxe, Nogami said the following:
“There were plans to make an updated version, but there are many players that played it dry since its release two years ago, so I thought that we couldn’t just add new elements but had to give it a reset as well. It inherits the fundamental play feeling, and the basic rules for Turf Wars won’t change, but all special weapons have been renewed.”
Nogami went on to talk about the weapons and how Splatoon 2 will be releasing and updating weapons regularly, like the dev team did with the first game. In fact, there will be more weapons in Splatoon 2 than in Splatoon.
“By resetting the weapons, we’re thinking about adding them bits at a time as we did in the previous game. We plan to add more than its predecessor in terms of total number, but we’d like you to experience the trend of weapons being added steadily, once again,” Nogami said. “So even if you have the same main weapon, you might see it with a different special weapon, and the sub-weapons have also been renewed, so we hope that even the veterans will get to enjoy testing them out.”
And regarding the single-player campaign, Nogami briefly mentions the Hero Mode from the first game. “We’re also preparing a Hero Mode for the game. And of course it’ll have enemies, but further details are currently under research.”
Splatoon 2 will release summer 2017.
Be sure to read the entire interview over at Famitsu and then let us know if you’re excited for Splatoon 2 for the Nintendo Switch in the comments section below.